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Tetromino Dominoes, Geronimo!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #8 | 3.692 | 3.692 |
Overall | #15 | 3.385 | 3.385 |
Controls | #18 | 3.462 | 3.462 |
Theme | #18 | 3.846 | 3.846 |
Audio | #23 | 3.385 | 3.385 |
Accessibility | #24 | 3.000 | 3.000 |
Originality | #37 | 3.154 | 3.154 |
Graphics | #40 | 3.154 | 3.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.3.3
Wildcards Used
None
Game Description
Stack tetrominoes up to the sky and overcome uncontrollable physics to get a high score.
Source
Maybe
Discord Username
McArthur#1210, HSmileyFace#1714
Participation Level (GWJ only)
1st time participating for all team members
Participation Level across all Jams
1st jam for Darth_Apples, 3rd jam for HSmileyFace
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Comments
Good use of physics on these tetris blocks! Although it's slippery, but the thing is that you can rotate these blocks to create non-standard placement on top of each other, quite fun to do that actually.
Other than that, got nothing to say, this is regular tetris game, except it's pretty physics based, and you stack higher instead of clear out the blocks row by row.
I really liked this game! It was a lot more fun to play than I'd expected.
The player side of me wishes that I could rotate the pieces so that I could stack better.
The dev side of me says that not being able to do so makes the game more challenging and fits the theme better.
Great job!
Thanks, and you 100% can rotate pieces with scrollwheel :P
Totally missed that! *facepalm*
I really like this idea, and I don't even like tetris lol. I think I would have liked it even more if the blocks didn't feel so slippery. Just being able to really build geometrically sound monstrosities lol. But that does suit the Theme pretty well if you ask me. ^^
My best was 25.8. I couldn't help but chase that high-score. Great entry!
A fun and simple game to play. I liked the twist of tetris in this one. The physics gave it a layer of challenge to the game, as it could make placements unpredictable at times.
The high score was a nice touch, and kept me going after a while.
It would have been nice if the main menu and background had some art. Something to add some charm to it.
Overall, I enjoyed playing it.
Very fun game and god bless the name
Good take on the theme, and a cool spin on tetris! I like the physics a lot, and how it changes how I think about placing pieces. I like the full rotation degress too, I think that makes it fun.
It's fun to build up the tetris tower and see how high you can get, and I also like the fact that it becomes un manegable and hard the higher you are.
I think it just needs a touch up on some art, and this would be really addicting to play.
Good job!
This is a great implementation, fun to play and the physics are surprisingly robust. Good job!
I'm quite happy with how the physics ended up. They are something I have barely touched in Godot up until now, so it was a good learning experience. Glad you enjoyed it!
Fun take on the classic tetris. It gets really hard to balance things after a while!
I think that start and end screen were either exported wrong or I it didn't load for me because I only saw hot pink and nothing else. It only started because I randomly clicked left and right click just in case
i dont know the password :(
Whoops, seems the settings didn't save. Fixed it!
thank you