I did it!
Solid game w/ great UI (and a win condition!). A win condition was the one thing I wish I was able to add to my submission.
Love the concept and the gameplay. Would recommend a few tweaks with the movement mechanics and collision boxes. It plays well as a precision platformer, but there are a few jumps/areas that feel borderline ragy/unfair to the player.
Great jam game!
I think you forgot to move the char left when 'A' was pressed. I can move right with 'D' or Right Arrow but can only move left with Left Arrow. Arrows + Spacebar don't work very well with mouse as controls : /
Great use of the tileset! Love the try again/quit screen without any text!
An undo button is first on the list of things I wished I'd had time to add haha. Reset was simpler and less time-expensive to implement so I had to make a compromise there : )
Thanks for playing!
Thanks for playing! I love Pico-8's color palette and DOME's Color class uses it to define its defaults, so I just went with that :). Will definitely look into other palettes next time I make something.
Wish there were a few more levels! I think it takes at least 5 or 6 before our mind start to really start to get creative with our levels. Wouldn't hurt being able to move a little bit faster too ; )
Thanks! I tried to organize the levels roughly by difficulty. The later ones are more about sequencing than they are about matching. If I add more levels, I'd definitely try to mix the two and come up with some harder ones : )