Blast! On my work machine rn (Mac). Will try it out later!
Recent community posts
I have an idea for a game i'd like to create during this jam. it would require me to simulate surround sound in stereo which should be fine for the four cardinal directions, but I'm not sure how to go about simulating noise behind the player. Any ideas?
Note: I have not started on any code at this point; this is purely brainstorming and discussion :)
I am currently working on adding procedural generation to make the terrain have more variation.
Having there be no consequences is a good point, though there is no way to have the user find the treasures without finding the clues by missing them in the first place. Also have a random traps would kind of take away from the whole reverse minesweeper thing, as you could just as easily find a trap as a find a trap, which would be unbelievably frustrating.
Perhaps I could add in a move threshhold of some sort. I am also working on adding in unique treasures that the player can find. Maybe there is a target number of max moves to beat in order to unlock treasures the user hasn't found yet?
Good stuff to think about!
Thanks for your feedback!
Love the concept and the gameplay. Would recommend a few tweaks with the movement mechanics and collision boxes. It plays well as a precision platformer, but there are a few jumps/areas that feel borderline ragy/unfair to the player.
Great jam game!
I think you forgot to move the char left when 'A' was pressed. I can move right with 'D' or Right Arrow but can only move left with Left Arrow. Arrows + Spacebar don't work very well with mouse as controls : /
Great use of the tileset! Love the try again/quit screen without any text!
An undo button is first on the list of things I wished I'd had time to add haha. Reset was simpler and less time-expensive to implement so I had to make a compromise there : )
Thanks for playing!
Thanks for playing! I love Pico-8's color palette and DOME's Color class uses it to define its defaults, so I just went with that :). Will definitely look into other palettes next time I make something.
Wish there were a few more levels! I think it takes at least 5 or 6 before our mind start to really start to get creative with our levels. Wouldn't hurt being able to move a little bit faster too ; )