This game was pretty fun. The mechanics you created are simple but work very well together. It was very fun trying to avoid the ghost and moving strategically to not touch him, but also minimize the use of the axe. And a great use of the theme.
I appreciate the forgiveness you do give us, like how we can move in between diagonal vines, and that the ghost hitbox is just a little small so that I can weave past him.
The growing mechanic of the leaves naturally leads to harder and harder difficulty, and the requirement for more planning of my movement, which is very good.
Overall, a solid entry. Good job!
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