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A jam submission

Grew ValleyView game page

Submitted by davidfabrega, Endorth (@Endorth4), da_vinci — 19 hours, 48 minutes before the deadline
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Grew Valley's itch.io page

Results

CriteriaRankScore*Raw Score
Sfx / Music#153.8423.842
Design#174.0004.000
Theme#353.7893.789
Overall#363.5163.516
Gameplay#773.1583.158
Innovation#932.7892.789

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Very very cool art style! Chilly music! I really enjoyed it!^^

Submitted

Very polished UI and visuals, i kept making mistakes in setting up a tarting point for my village but still quite good ^^

Submitted(+1)

Lovely design! Music is great

Submitted(+1)

It's a great game and it was really relaxing. I liked the art, music and mood of the game.

I had two crashes while playing the HTML version, the music continued but the game stopped working. Hope there is a way to fix that :)

Submitted(+1)

Love the music!! I love how calming it is while still maintaining that nice flowing triplet feel and even the splashes of modal phrases in there! I felt that it matched the artwork very very well! The voice of the speaker felt very welcoming and made you want to settle in this area! I enjoyed being able to explore the roles of all of your different buildings! in that regard along with the wonderful music it felt very sandbox in that I could do and sculpt this area how I wanted to! It could provide a new experience each time. Great work!! Congrats on the game! (:

Developer

We love your Music too! it colud be a viral song!

Thanks (;

Submitted(+2)

The little buildings are cute. I like the design, it's simple and polished. The gameplay doesn't have much in regards to motivating me towards some goal or posing choices, I was just placing a somewhat uniform amount of each building wherever they fit. At the same time, I like how the game doesn't put pressure on you, making for a pretty chill experience. I'd really like if, when going forward, the motivation for the player to make choices doesn't come from an ever approaching lose condition but from working towards an end goal.
I wonder how this would work from a more zoomed in perspective, building actual towns with roads and stuff.

Great work!

Developer

Yeah!

Submitted(+2)

I like the interface, background and cells, but I don't really know what I'm working towards or what I should work towards.

Submitted(+2)

pretty impressive! you could probably increase the font size a little bit, because it is a bit hard to read on my 16" laptop