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Heroguchii's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #68 | 3.071 | 3.818 |
Gameplay | #139 | 2.413 | 3.000 |
Design | #144 | 2.559 | 3.182 |
Theme | #148 | 2.194 | 2.727 |
Overall | #152 | 2.267 | 2.818 |
Sfx / Music | #171 | 1.097 | 1.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The concept is very cool! I had a lot of fun being able to drop all of the zombies into the game! The artwork is also quite beautiful and very appropriate for the vibe of this game. Well done!!!
I like the idea and art a lot! I hope you will work on it after the jam, because the concept is promising.
Your art is soo cute! I realy like the idea and the mechanics looks like good.
Do you intend to update the game? I can't wait for play it more!
Congrats!
I really like the idea! I would love to play a sort of rpg/tamagotchi crossover thing like that. I'm actually lowkey jealous, I'd love to make a game like that. Idk if that can help but when giving a potion to the knight (like dragging it on him without him going to the potion themselves) and then drop an enemy, the game glitches then crashes. The debugger said it was a failure to switch states I think. Anyway, hope you will come back to it!
After reading the instructions I understood the consept what this game might be in the future. There could be different kind of cards/enemies to spawn for our knight. Also the healt card would be nice to be randomised too in between picking cards to spawn. Maybe you could add double reward/growth in strenght/skills for challenging two enemies or more.
Otherwise the game art looks nice. Smooth animations. Waiting the game idea to grow to full game. Good Job!
Game looks really cool and the concept is great. For me only one enemy/knight spawned so I didn't get very far.
Lacks instructions and point of game in the game. Also, it takes a really long time. The graphics where nice though, and it was a good idea for a spin on the theme