Very artsy feels from this one, but didn't feel much game from this one. Great artwork though!
Play game
Day To Dayity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #6 | 4.900 | 4.900 |
Theme | #105 | 3.900 | 3.900 |
Overall | #156 | 3.600 | 3.600 |
Feel | #172 | 3.300 | 3.300 |
Innovation | #180 | 3.400 | 3.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
the main way we tried to fit the theme is by making all action have multiple effects, this married with the fact that areas gaining points can be good or bad means that every decision can have a range of consequences that change with the context.
we also tried to use some smaller duel purpose mechanics, such as the gods in the back ground serving as both scenery and health and the event pop ups giving the player a chance to take a breather.
Third-party resources
Unity and Play maker were used to make the game,
all the assests were created by us
Contributors
Laurie Hardman
Anni Sayers
Leave a comment
Log in with itch.io to leave a comment.