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DICE or DIE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #327 | 4.147 | 4.147 |
Overall | #355 | 3.804 | 3.804 |
Enjoyment | #418 | 3.647 | 3.647 |
Creativity | #814 | 3.618 | 3.618 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I tried making a dice game witout randomness. It ended up being a puzzle game about moving a dice to get the desired number.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The concept is interesting, but I feel like there needs to be a planning mode like chess.com has since its pretty difficult mentally keep track of what dice side will be up when. Another thing is that a lot of these levels have very tiny margins of errors, with a single mis-pressing meaning you have to start all over again.
I feel like the game might be more fun if the player was given a couple of extra moves and a ranking or star system based on how many moves the player has left (max stars meaning the player solved the level perfectly and one star meaning they barely completed the level).
Another addition I'd like to see is a reset button since I found myself constantly moving back and forth to run out of moves to reset the level.
Finally, I think making levels with multiple ways to pass them would be another good addition as it would give some replayability (since it seems like there's only one way to solve each level, idk might just be me being bad at the game).
Over a solid game with good art, an interesting concept, and some challenging levels. Just needs some quality-of-life stuff.
Thank you for the feedback. You are definitely right, and there are a lot of problems inherent to the game concept itself, that I stumbled upon and didn't have time to give a satisfying answer. I will definitely focus on the quality-of-life stuff if I do a post-jam improvement.
But still I'm glad you enjoyed the game :)
I think there's a bug because after level 1, zqsd stopped working and it reverted to awsd.
Either ways, this is a very cool game !
Oh a fellow zqsd user ! Alright I'll check it out.
I don't seem to get the same bug as you do and I don't really know what's closing it on your side. I'll dig a bit deeper after the voting. Anyway thank you for the report and I'm glad you enjoyed the game :)
This is well simple game. I find some punishment in this game not necessary, but the game is good enough. Nice job.
I get what you mean, I would have liked a bit more time to do more balancing but that's the rules of the jam :). Anyway, I'm happy that you still had a good time. Thanks for your feedback :)
Beautiful game, with excellent, creative levels (I didn't expect a boss fight lol), wonderful art and visual effects. It's amazing that you managed to make such a complete game in such a short amount of time.
Thank you, really happy to hear that the boss surprised you ;)
Really good concept
Thanks :)
Had a good fun while I was playing. Most of the times I wanted a restart button.
Yeah I should ave added one but good to hear you still had fun ;
Very cool idea, and the animations, so good!
Thanks ;)
Very impressive environmental puzzle solving mechanics. Just the right combination of strategy and trial-and-error for me. Super charming presentation as well. Asweome work!
Thank you :D
This was a fun game with great presentation. I liked the different mechanics a lot. Restart and maybe less strict move limit would've been appreciated but otherwise very good game overall. Great job!
Thank you :)
I really enjoyed playing this game! The puzzles were super interesting and engaging, and they weren't too easy or too difficult, there was a perfect balance. I also love the art style and little animations, it looked really polished and clean. I thought each of the characters were cute haha. I only have two critiques:
Overall a really strong submission, great work! :)
I agree I should have made a restart button. And you are right about the indicators I should have thought about it ;). But thank you for your detailed comment I really appreciate it :)
Nice idea, really well executed. The interaction with the "odd" and "even" blocks feels pretty nice, and the game feels really balanced! Well done!
Thanks :)
The visuals and music are good and the puzzle mechanics work well with your use of the dice theme. I wish there was a restart and a reverse move option. Overall, this is a really well crafted game.
Looking back on it I definitely should have added a restart button. But then you for your comment :)
Visuals are really good and the sound is also pretty nail on. The Levels are also really balanced and fun to play.
This is really nice to hear thank you :)
Definetly well thought through! Loved the death animation and the music!
Thank you ! :) And if you like the music I did not make it myself so feel free to check it out. I've put links to it on the game page.
I completed the game! Clever idea
Thank you :)
Simply amazing! I was planning on doing the same thing. I thought to switch the dice sides and proceed, but due to time constraints, rng.
You should try to do it. I'd love to see another take on the idea ;)
Wow! Loved the art and animations!
Thank you so much :)
PUZZLES
Indeed !
Very cool game, loved the concept! Game was just the right length and all around very well polished :)
Thank you ! :)