Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

BAD Halstead

10
Posts
1
Following
A member registered Nov 14, 2021 · View creator page →

Creator of

Recent community posts

Pretty fun and super ambitious. 

I did have a problem where the game crashed after the intro and some sprites being off screen and there are DEFINITELY some balancing issues since I one shot every opponent before the main boss. 

I don't know what the different dice did other than knowing that some of them were affected by the weather. Some battles to introduce what the different dice did or a tutorial on how weather affected them would've been nice. 

But overall, the game is great! beautiful art, some nice voice acting, and the fact that this game has a mini story is super cool given the time constraints.

Took a sec to figure out what was going on, but after I figured out what was going it was pretty fun.

Thou, I suggest you make the enemy and player size proportional to how many there are on screen, sometimes the enemies are needlessly small, and it makes it unnecessarily difficult to play.

pretty fun game.

pretty fun I like how you decided to go a different route by using color.

The concept is interesting, but I feel like there needs to be a planning mode like chess.com has since its pretty difficult mentally keep track of what dice side will be up when. Another thing is that a lot of these levels have very tiny margins of errors, with a single mis-pressing meaning you have to start all over again. 

I feel like the game might be more fun if the player was given a couple of extra moves and a ranking or star system based on how many moves the player has left (max stars meaning the player solved the level perfectly and one star meaning they barely completed the level).

Another addition I'd like to see is a reset button since I found myself constantly moving back and forth to run out of moves to reset the level.

Finally, I think making levels with multiple ways to pass them would be another good addition as it would give some replayability (since it seems like there's only one way to solve each level, idk might just be me being bad at the game). 

Over a solid game with good art, an interesting concept, and some challenging levels. Just needs some quality-of-life stuff.

love the concept! it's simple but well executed. I especially love how it doesn't tell the player that they can launch themselves midair but instead makes the player deduce it through level design.

some better art assets would've been nice, but other from that, it's a spectacular game!

Fantastic game from the art to the concept, it's a little difficult to grasp at the beginning but after you learn what the games mechanics are it becomes a joy to play.

Glad you liked it :) 

Yeah the colored dice are intentional, the more your drunk meter fills the more of your dice become colored (from 1-6), it's to make guessing harder late game as it gets harder to deduce how many of your dice are ones (wilds). 

There was suppose to be more effects but we didn't have time to get them working before the deadline. we plan on adding them post jam. 

Game looks fantastic! I love the pixelated top-down thing you got going on. I also like the idea of using random dice rolls to spawn in attacks based on their face, but overall games not that fun to play. 

I think in order for this game to be fun you need to add an overlay to see where the spikes will land and a way to 'kite' or lead around the enemies, since half of them just stand there and shoot at you. still a very solid concept, just needs a few additions to make it fun to play.

Games pretty solid but some of the random effects make the game either boring or borderline unplayable (like the 2x slow and the random spread). However, other effects like swapping guns every time you run out of ammo and the speed and moment increases make it pretty fun.

Other than that, a way to heal and a way to reload without emptying your clip would make the game far more enjoyable, but still a pretty fun game.