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A jam submission

Roll or DieView game page

GMTK 2022 Submission
Submitted by J28.14 — 3 hours, 29 minutes before the deadline
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Roll or Die's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#10833.2503.250
Overall#12513.3333.333
Creativity#13863.3753.375
Presentation#15203.3753.375

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You need to get every outcome of a die roll to win

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted (1 edit) (+1)

Kinda hard but I like the visual style of pixel art. Not a bad game though, I like it.

Developer

thanks <3

Submitted(+1)

Beautiful and simple. Pretty tough - the one shot kill is pretty brutal to deal with. I like how it's all balanced out by having a time limit between each roll, so you can't be too safe when trying to take out all the enemies. Well done :)

Developer (1 edit) (+1)

Thanks, i am glad that you enjoyed my game. I decided on 1 hp just to extend the play time a little bit (also I was too lazy to make a proper hp system and ui and stuff), so... sorry? Btw you game is hilarious, saw it on gmtk stream and played it myself, well done as well!

Submitted(+1)

Supper cool game , and nice idea !! I found myself playing this game for a good time , felt like a polished arcade game !! Good Stuff Overall !! :))

Developer(+1)

thanks<3

Submitted

This is a really fun idea! its tough (not a bad thing) and it looks an runs great.
A minor thing is that I died a number of times from attempting to dash a fraction before it was ready again because there's no way to tell
Great job!

Developer(+1)

thanks for the feedback. If I ever get to continuing this project I will probably make an audio prompt for dash availability. Thank you for playing my game <3

Submitted

very creative idea. the game was really fun

Developer

Thanks!

Submitted(+1)

I really loved the art style and especially was impressed with the movement and animation of the character. it was so fluid in this pixelated form. A great dodging game with a twist. 

Developer

thank you for the positive feedback, means a lot <3

Submitted

I genuinely really liked this take of the theme. Simple, on first impression, but complex in reality. As I tried again (and again) I realised the level of skill that was possible and got properly hooked. I did, however, spend I swear over 5 minutes on one attempt that simply refused to roll a 6, which was brutal haha. 

Fab entry, and I don't really have anything I'd want to add that other comments haven't already mentioned, except perhaps a more rewarding winning screen as I found it pretty hard to reach! 

It could definitely be developed further too

Developer

thank you for the feedback! I am glad that you enjoyed my game <3

Submitted(+1)

Looks Cool, Good Job my friend ;)

Developer

thanks!

(+1)

Very neat idea, and the quirky aesthetic made my constant failure that much easier to swallow. Lots of mechanical depth came when I realized I could string together multiple strikes and roll the dice with a single kick, so I started trying to make every kick serve multiple purposes! I think extending the invincibility of kicking for just a few frames after the animation ends could help with a lot of frustration, as whiffing a kick that put me too close to an enemy often led to some annoying deaths. That's only a minor thing in such an awesome overall package! 

Developer(+1)

Yeah, I also realized that extending invincibility after the kick is better but I was too late. I am glad that you enjoyed my little creation.

Submitted(+1)

I really liked this game!  I also don't have any idea what I learned in Japanese? but I kept dying so I memorized it.

A few suggestions... I think moving "try again" to just space bar press... and starting the game with any key press would make my repeated dying less tedious.

Very good game! Super simple idea, very outside-the-box.  Executed well.

Developer (2 edits) (+1)

thank you for the feedback. I did find out myself that it would probably be better to bind "start" and "restart" would be better, but unfortunately it was too late. I guess it is the nature of gamejams to realize that you messed up after the fact ). I am glad that you still enjoyed playing my game, thank you!

Btw, Japanese thing in the beginning... It just says "Roll or Die by J 28" in English, but I put it through Japanese text to speech, so it has very strong accent to it. I just thought it would add to somewhat odd vaporwav-ish aesthetic to the game.

Submitted(+1)

Why does this game gives me so many sixes, man...

I liked the unique visual style, also kicking red guys were pretty satisfying.

I wish that there were some audio indicator for when dash is recharged, or maybe put the visual indicator above the character since it's kinda hard to focus on two areas.

Anyways you made a charming and addicting game, nice job :)

Submitted(+1)

I don't like the voice at the start of this game. Beside that, really great !

Developer

Glad you enjoyed my game. And yeah... I can see how the voice can be a little annoying after a couple of tries

(+1)

Very Nice, well done! Love the animation

Developer

thanks!

Submitted(+1)

i love the visuals! i definitely wish the player had more hp since i kept dying almost immediately after rolling.

Submitted(+1)

This game is one of the most pleasing I have played yet! The visuals, while simple, are great and easy to get used to. The gameplay itself is fun and the satisfaction that comes from kicking those red guys is unlike anything else. Great submission!