Hahaha, I love the chaos of this game. Like many people below me have said, it definitely fits the theme. It looks like you put a lot of thought into the effects of each item, but I wonder if there's a way to make it clearer at a glance as to which ones are good or bad? I think that's the main part I struggled with when I first played. I hope you do add those future updates, I'm interested in where this game could go!
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Teemo's Tavern's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #47 | 3.143 | 3.143 |
Fun | #48 | 2.571 | 2.571 |
Overall | #52 | 2.643 | 2.643 |
Presentation | #55 | 2.786 | 2.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
One thing I loved was the title screen. The hidden "No you play" button made me laugh. Then regarding the game itself I found it being very confusing. I understand that it has to do with playing with the theme but I think the game would greatly benefit from a little more clarity.
This certainly fits the theme! I had quite a bit of fun watching all of the chaos unfold, and the animations and art were all pretty entertaining. The main issue with the game is that it is too unpredictable to really control, and the only time I managed to live long enough to kill the VIPs seemed based on luck. It would also be nice to have some sort of objective, but I still had quite a bit of fun just messing around with the wacky physics and visuals. Well done putting this all together in such a short time period! It doesn't necessarily lend itself to engaging gameplay, but it is super entertaining as a short experience just to see how chaotic things can get.
This game is pretty cool and very out of control! Some more rules and predictable play would be nice, but it fits the theme very well!
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