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A jam submission

MakimonoView game page

A cozy puzzle game about conveyor belt sushi.
Submitted by Incredulous Interactive (@IncredulousDevs) — 4 hours, 11 minutes before the deadline
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Makimono's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1284.2334.233
Artwork#2804.3924.392
Audio#5343.7423.742
Creativity#7044.1004.100
Narrative#9543.3173.317

Ranked from 120 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Complete the conveyor belt loop to move sushi around the restaurant

(Optional) Please credit all assets you've used
See description for full credits

(Optional) What would you like to be called if GMTK features your game?
Incredulous Interactive

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Comments

Viewing comments 60 to 41 of 90 · Next page · Previous page · First page · Last page
Submitted(+1)

The game is such a nice polished package <3 Very fun experience and super cozy vibes. Love it \ÖuÖ/ Great Game!

Submitted(+1)

Definitely the best game I have seen in this jam so far. Cute, clear concept, helpful tutorial and great puzzles. Absolute banger of a game!

Submitted(+1)

Fantastic game. The music is boppy, the sounds fit well, the  vibe, art, puzzles... everything adds to a fun and delightful experience. The tutorial is on point (and often times overlooked in other games), and it all feels really polished. Well done and congratulations on releasing a fun and beautiful game!

Submitted(+1)

Absolutely amazing concept, excellent puzzles and the vibes are immaculate, I think this is definitely the best jam game I've seen this year!

Submitted(+1)

Probably my favorite game in the jam I've seen so far. The creativity is off the charts. I never would have thought to make a game about a conveyor belt sushi restaurant. Excellent idea and excellent execution!

Submitted(+1)

Where you I event start. Perfect picture was the game that inspire my entry this year, so i wanted to see your production this year. You've managed to make a game with : original puzzle mechanics, cozy/chill vibes. Amazing art and sound. Linear difficulties. And there are so much little stuff that make the games better : having to put plates in front of client helps you to start the puzzle, the arrows on the trails makes you understand instantly which direction the trail is facing, the added top down view to solve the puzzle better... 100/100 game

Developer

This is so nice! I’m glad you liked Picture Perfect and Makimono :) We put a lot of time into the vibe and making sure the game feels good to play, so I’m happy you enjoyed it. I’m excited to check out your entry!

Submitted(+1)

Love this very much! Addictive gameplay complimented with cozy background music. Also, very cute art!

Submitted(+1)

I really enjoyed this game, very creative on the loop theme.

It was very relaxing to play!

(+1)

It a clever, very casual puzzle game with a couple of little innovations and a very cool, chlll vibe.

(+1)

It a clever, very casual puzzle game with a couple of little innovations and a very cool, chlll vibe.

Submitted(+1)

Very cute, and the tutorial really felt like an organic addition to the world with being the leadup to opening and all.

Submitted

Super polished, cute artstyle, nice puzzles - got stuck at level 9 though haha. Very well made, wow!

Submitted

Super polished, cute artstyle, nice puzzles - got stuck at level 9 though haha. Very well made, wow!

Submitted(+1)

One of the best game I played today. Very charming and well polished. You did a great job, it was so cool to play it.

Submitted(+1)

Not a huge fan of puzzle games and I still enjoyed playing this. Mechanics were very simple but felt satisfying, and the design was well thought out, especially for the tutorial levels. Nice work!

Submitted(+1)

Really clever puzzle design combined with great art and clean controls! Loved it!!

Submitted

Incredible use of the assets! It looks stunning!

Submitted

Nice and relaxing game with clever puzzles! Well done!

Submitted

It would have been nice if the conveyor belt had a lighter color for the base and darker color for the arrows as I often found it difficult to tell which direction they were moving in in the already dark sushi room. Picking up the conveyor belts and moving them also felt a little slow and could have felt more snappy. Other than that the puzzles were well designed

Submitted

Wow. This was really clever! It reminds me a lot of Human Resource Machine, but with Sushi instead of code :) It all comes together so well, the visuals and the music - truly chef's kiss!

Viewing comments 60 to 41 of 90 · Next page · Previous page · First page · Last page