Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Furegus

75
Posts
6
Followers
2
Following
A member registered Jul 16, 2019 · View creator page →

Creator of

Recent community posts

Great puzzle game. I had the hardest time understanding how the controls would work at first but once I understood them, had a ton of fun! This game, with a ton of custom tracks like tetris effect, would work really well!

Absolutely love the artwork here! A small well-polished piece which I had a lot of fun completing. Just wish the sound effects weren't quite the standard 8bit.

Oh my.. I didn't expect the game to lag for what is barely 6 3d models and 2d art! But thank you for playing! Unless someone forgot to mention, you might be the first one to complete it! I wanted to add way more depth and purpose to the mechanics but ended up running out of time. Glad you liked it!

Really fun concept!

Really fun concept!

Super polished game. Simple concept but executed very very well.

Definitely the cutest game on the planet. The art and the audio absolutely stole the show and the resolutions idea with mini games is great.. I failed half the resolutions but who cares about them anyway >_>

Thank You! 

Thank You!

Hey thanks! I completely agree with the feedback. There is a lot more systems and info indicators I wanted to add which just wasn't possible due to time constraints, the biggest being adding position swap indications which are completely lacking right now. I did get inspired by the odd battle systems from the likes of FF XIII and YOMI Hustle so I'm glad you liked it!

Cute little island game! Love the art and the cozy vibes.

(1 edit)

A very cool concept. Glad to see a timeloop story about a prison escape like this. And solving the puzzles were also really fun. My only real complaint is the lack of a skip function for dialogue which we've already done. But it's made in 4 days and for that, it's pletty polished!
Also, the linux version worked just fine for me :) 

Fun game! Although I feel there's very little punishment for going slow, even on hardcore,  it's fun regardless! And I adore how the music and sfx are layered onto the game! Very polished.

(1 edit)

I was a bit confused at first but damn everything fell right into place. Very creative and fun!

Absolutely amazing concept, excellent puzzles and the vibes are immaculate, I think this is definitely the best jam game I've seen this year!

Thank you!

Thank you so much! We did our best to maintain the cozy vibes so you can ignore the game if you want to, even though the damn metal beeping does pop up time and time again :P

The mechanic isn't very unique but damn i love these puzzles! they utilize the mechanic infinitely better than the other similar implementations. Any duck game is amazing by default 

Magnet fishing is different! XD

Love this!

Great concept! I really think the lack of cayote jumps makes it a bit frustrating . Zooming levels were amazingly designed though, I totally don't expect this level of design from jam games.

I do see your point about the dagger guys.. will keep that in mind. Thank you for playing! 

thank you :]

Great concept! I did get confused with the directions more times than I would like to admit. with just a bit more thoughtful UI this can be a great full game!

(1 edit)

If I could give a 10 for creativity I would. Add multiplayer lobbies and custom decks and make this a full game by adding some more polish and I would definitely buy this.

Definitely my favourite jam game! If this doesn't end up in the top 20 I'll be mad!

The animations are satisfying and the gameplay is fun! I think being able to use a mouse to move the line might make it better cuz currently the line is too slow to save your combo if you make a mistake. Great game though!  

Great game! It is a bit hard to understand what ships are highlighted and what aren't though.. and this might be a personal issue but  I think panning the screen when moving the cursor to the edges would make it a lot easier than right-click dragging in a browser window.  Other than that I was invested in the gameplay for quite a lot more time thank expected! Good job!

oh wow I'm embarrassed i didn't make the superhot correlation till now.. but thank you!

thank you!

thank you

it unfortunately took me a little too long to set up all foundations for the mechanics so didn't have time for more levels but thank you so much!

Thank you!

The visuals are so well done I am honestly surprised. If the game had improved movement and engaging audio I could probably play this for hours. Unfortunately best score I could get was  only 154..

I absolutely love the cute visuals and the funny sfx. The more I play the game, the more surprised i become how doing some things just work out! The visuals could adopt a better color palette though but Good job overall!

The art looks beautiful and I love the abilities you gain. I do think the tentacle and eye attacks feel a bit clunky as you can't predict where they will land. Nice game overall though!

Yeah i feel like i got too focused on other aspects and sorta neglected the balance.. but thank you! 

Thank you!

Hey thanks! I do have some ideas for extra levels but don't know when exactly that would happen. 

Thanks for the feedback! Yeah that's a known bug and I plan on fixing it after the jam.