If I do an endless version, I'll be sure to tag you !
SoulBerryRun
Creator of
Recent community posts
It's hard to know where you are scoring points or not. Do you score the max points when at least one player is satisfied ? or is it multiplied by the number of player satisfied ? Some of the players are still frowning even if they are happy and scoring points. Maybe you should add a green circle when they are happy, or just grey them out when they are not happy.
Where you I event start. Perfect picture was the game that inspire my entry this year, so i wanted to see your production this year. You've managed to make a game with : original puzzle mechanics, cozy/chill vibes. Amazing art and sound. Linear difficulties. And there are so much little stuff that make the games better : having to put plates in front of client helps you to start the puzzle, the arrows on the trails makes you understand instantly which direction the trail is facing, the added top down view to solve the puzzle better... 100/100 game
Whaaaaaaaaaaat. It's just so clever. And I have no idea how you coded that. Puzzle platforming is bold to do in a GMTK jam as a lot of people will do it, but you've managed to do something : original, with a good progression from easy to hard, and technically impressive.
One small UI element that wont affect my rating but : I could put the slider out of the screen and it's then hard to drag it back. You should constrain the X position between limits.
This is your first game jam game ever ??? this is so impressive ! The production value with all the pixel art, the dithering on the health bar, the camera shakes, the sound effect. I'm so impressed. But the gameplay (movement, speed and size of bullet) is a little bit too inaccurate for me (but I understand this is to feed into the fast paced mood).
It's so clever to have to dodge your own attack so you, as a player, dont want to spam shooting too often or else it will be impossible to dodge the coming back boomerang. I had some bug like discharching not working meaning i could always shoot without having to reload. But refreshing the page made the game go away. I feel like the map could have use more enemies. And I don't know why but i would sometimes instantly die with 3 heart while nothing hit me.
Once i had done 1 idle game generator, I just had to copy paste them and change their skin. What took a lot of times was : balancing the game so the events of the story happen at the RIGHT time, and programming stuff that were important for the story, but would only be used once (like the widget to upgrade your car, or the widget to improve your money/lap, or the timer).
And yes, the phone is supposed to annoy you, that's why you can only ghost your parents for the 3rd message. But by the end of the 3rd cup, you understand where were the real priorities.




