Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Hook and LoopView game page

A physics based swinging adventure!
Submitted by Haug games — 1 day, 32 minutes before the deadline
Add to collection

Play game

Hook and Loop's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#4934.2004.200
Enjoyment#14033.5673.567
Audio#15733.3333.333
Artwork#37453.0673.067
Narrative#52812.0672.067

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is based around swinging from hook to hook with your loop.

(Optional) What would you like to be called if GMTK features your game?
Haug Games

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 28 to 9 of 28 · Next page · Last page
Developer

Hook and loop version 2 is now out! See patch notes here: https://huag-games.itch.io/hook-and-loop/devlog/1004994/post-jam-update

Developer

I will be releasing a balance patch to this game to fix bugs, lighten difficulty, and add a level select screen. I hope some of you come back to give me a second chance:)

(+1)

I didn't realize you could jump from the side without an opening.

Submitted(+1)

Reeeally hard to master, but it felt really nice! Just the physics alone felt amazing. Visually looks great, really simple but clear! Gonna give it more replays in the future! 

Submitted(+1)

Cool idea and enjoyable but it's really difficult !

Submitted(+1)

How... many... levels... are there?

Developer

there are 10💀

Submitted

Oh okay so I was close to finishing. Might re-play to get through them all.

Submitted

Nice to see a more physical interpretation of "loop"

This is a cool idea for a platformer, though the physics feel a bit unpredictable?
It's hard to really gauge my momentum and found myself either getting stuck on walls or fumbling a jump that I'd done perfectly multiple times before

Part of it might just be a readability issue. The black and white visuals are really clean, but sometimes it's hard to tell where I'm landing and makes it look like I missed a lot of jumps that I shouldn't have

Submitted(+1)

This is an interesting concept for the theme. Simple but challenging. It's just harder to land on the hooks sometimes. But, great job!!

Submitted(+1)

Had a lot of fun. Always appreciate a physics based game and love the black and white styling. Got to Leap of Faith 2

Had some issues with the loop getting stuck in walls, rail grinds could be jittery, and sometimes the loop would swing in unexpected ways. Maybe some elasticity between the loop and the player would help?

I also specifically liked the dot in the center of the player

Developer(+1)

Wow leap of faith 2 that’s very impressive! Yeah the loop physics are a little buggy, some elasticity may help. Most of the problems come when you try to hit a hook line while traveling up after a high jump. It’s because of how the collision shapes are handled.  lol I didn’t think the dot in the player would be a highlight!

Submitted(+1)

I just played a similar game but this one is way more polished and clean, very nice feel.

And great way of incorporating the theme, I would not think this as a loop in a million years, bravo :)

Developer

what was the similar game?

Submitted(+1)

wow! i can’t stop playing. amazing idea

Submitted(+1)

Looks and sounds great and the concept is nice! I am however, did not make it past level 1 too
I keep feeling like I want the momentum to carry over better  ( even if it's not realistic), so I can just keep hopping through the loops! 

Submitted (1 edit) (+1)

This is an AMAZING take on the theme, and from the gifs on the page, it looks like the level design later on is well put together and really fun. For me though, I tried for a long time, and just couldn't get past the first level. It was definitely part skill issue, but I feel that with the amount of other people having trouble, I think that it is also just quite difficult. I think I'll come back to this game after the jam's done and try some more, because I really want to see what the rest of the game has to offer, as this mechanic is so cool, but for now I just had to pause with this one and move onto other things. Also, the music and sound effects are such a bop, and despite the artwork being minimalist, I really like it as well. Really well made, I just wish it weren't so difficult at the start

Developer

Thanks for the detailed review! It definitely is a very difficult game. As the developer, I didn’t think that the first (and second) level was too hard, as it teaches all the important mechanics for future levels. But I think I could have done a better job at difficulty balancing. I will probably add a level select after the jam, and possibly make the first couple levels easier as well. I don’t want to overhaul the difficulty of the whole game however, as it’s designed to be difficult. 

Submitted(+1)

Completely fair, I definitely understand having the game designed to be difficult, and I can’t wait to see what games you make in the future!

Submitted(+1)

A fun game! I found it very difficult though, haha. Took me like, 20 minutes to finish the first level. I love the black-and-white artstyle, too :)

Submitted(+1)

I really like the way this game looks and feels, even though it's pretty hard to land on the hooks sometimes. That's still a compliment though, very well done. The difficulty does not feel forced and the player is at fault 100% of the time

Submitted(+1)

Really original interpretation! And the mechanic is very thought of too! And now I know I don't have a knack for swinging from hooks ahah Well done!

Submitted(+1)

Very Difficult but one of the best interpretations of the theme I have scene!

Submitted(+1)

Awesome game! Had fun playing on stream. Very hard for sure.

Submitted(+1)

Great concept

Submitted(+1)

Pretty fun game, great job :) 

🍞

Viewing comments 28 to 9 of 28 · Next page · Last page