This is such a cool idea! I like the way the blocks work and how interact with them! Very nice!
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Higher than Fire's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2256 | 3.087 | 3.087 |
| Overall | #2839 | 3.072 | 3.072 |
| Creativity | #3023 | 3.130 | 3.130 |
| Style | #3165 | 3.000 | 3.000 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is about building a structure that you will then climb (scale). The player can also scale down to fit through small gaps and the tetris blocks are sometimes scaled up to be super sized.
Development Time
(Optional) Please credit all assets you've used
all assets made by us
Comments
Very interesting, enjoyed it! One thing I would change/add is a "next" display or "hold", like in regular Tetris, so that one could plan their build/staircase as to not be completely on the mercy of RNG. However, I like both Tetris and platformers, so this was a very enjoyable experience for me :)
Our team once thought about tetris too to adhere to the theme of scaling, so seeing someone executed that idea is always a cool thing! Kudos to make the way out of the fire is creative and up to players. Make a solid puzzle game mechanic with repeatability. Good job on the game! :)
This is a really cool concept! Planning out my route to the goal was a lot of fun. I do think the connection to the theme could have been a bit stronger, though - the game really isn't about the resizing mechanic, it's about the Tetris blocks, and while they were a fun mechanic they didn't fit the theme quite so much. Still a fun game overall, though. Good work :)
Thanks for the feedback!
Our main interpretation of the theme was building a structure that you will then climb (using scale to mean climb, like scaling a cliff). We also allowed the player to resize themself and tetris blocks to appear in multiple sizes, but I agree that the player resizing was a smaller part of the game.
Those scaffold blocks were a great idea and made the building way more fun!
This is interesting, the style is really unique and I love the bunny, I do feel like the Tetris mechanic overtook the resizing mechanic so honestly having both is redundant, I love the execution and music. Again the art is pretty cool and unusual.
Nice entry!
You made it work! Combined two different genre game in one. And did it well.






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