Very charming game!
Play challenge
Mass Ejection's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3098 | 2.833 | 2.833 |
Overall | #4142 | 2.681 | 2.681 |
Creativity | #4209 | 2.750 | 2.750 |
Style | #4769 | 2.458 | 2.458 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main character changes size when collecting items, which affects how the player gets through the levels
Development Time
(Optional) Please credit all assets you've used
https://hexany-ives.itch.io/hexanys-1-bit-ui-panels
https://essssam.itch.io/pixel-ae
Comments
This is a fun platformer, but the first level is by FAR the hardest part. I'm not sure if it's the intended route, but the only way I could find off the first platform is to fake jump to drop the item below, then I could squeeze down, get it again, and then I got stuck where the snail is in the picture... eventually I got out! Each of the next few levels took me seconds to get through, but I feel like this first one needs some tweaking. It seems like it's trying to teach the jump, but the wall in the middle seems too high.
Excellent job!
Cool concept! Idea to connect jump, scale and collectables are interesting! Levels are nice and plays more like a mix of platformer and puzzle.
There are some things to mention:
- inconsistent pixel art is not looks good
- you can bash walls while in air, it maybe problem with collision or movement controller
- it seems like collider boxes are too big or something... like when you trying to squeeze yourself between platforms a snail stucks in mid-air
But overall a good platformer. It plays nicely, have enough levels to feel the mechanic and looks like a good entry for this jam! Stop by to check our game, too!
Good graphics, I love the core mechanism of jumping by ejecting mass. I wish the changing size of the snail was exploited more for level design. I would be interested to reach a certain point where you have to eject mass to fit through, etc. I think the gameplay is really solid though. Left me wishing there were more levels to play! Nice work!
has some potential! still a bit rough around the edges, but overall neat
Cool idea to have jumping as a resource, makes for some interesting gameplay. Nice work!
Pretty satisfying for a simple mechanic, would have liked more levels. Nice job!
Don't know if the bubble popping sound is supposed to happen as much as it is, but it's definitely too much.
Cool snail boiiii
Some of the jumps felt weirdly restricted, like I wasn't able to move left/right? Maybe that's intentional - I am not a strong platformer lol
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