That was so fun, the twist is very cool ! you succeed to tell a story with very little, that impressive !
Play game
A Very Small World's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #238 | 3.965 | 3.965 |
| Creativity | #372 | 4.081 | 4.081 |
| Overall | #687 | 3.783 | 3.783 |
| Style | #2376 | 3.302 | 3.302 |
Ranked from 86 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game starts zoomed-in and progressively reveals a huge world, where the scale of the ball to its surrounding changes constantly.
Development Time
(Optional) Please credit all assets you've used
See description for full credits
Comments
Great game! It was neat seeing the game zoom out more. I also loved the homage to Breakout/Arkanoid.
Very creative idea. : )
I do not know how the last boss is intended, but the strategy of "Just run in and die" slowly gets you to the end.
It is a very good game, played through it all, having to quietly get around the enemies at the end was a nice touch.
Great responsive controls, especially in this game, which was needed. I like the assets used, very basic and simple. It took me sometime to figure out the controls, but that is the fun part as well, bouncing all over the place tryina get it right. Good game, I recommend, good luck!
I like the sudden changing of genres. First is a simple ball breaking game. Then it becomes a stealth game. Also good introduction to the enemies when you are safe.
Loved the dystopian feel. I'm not sure why the little sphere is being hunted but I'd love to find out!
Holy moly, what a roller coaster. Every time you think you have a grasp on this game's mechanics, it throws a twist your way.
I'm curious how the controls were built, because it almost seems like you are controlling the gravity that the ball experiences, but the way it takes turns feels a little odd.
This has the makings of a really fun adventure game with its retro style and peak Flash game era humour. The sound effects might be mixed a little too loud, though.
To be continued? I sure hope it will be continued!
Nice twist to a block-breaker game. The controls feels smooth and polished. Loved how the game goes from breaking blocks like the classical game, over to a (reach-the-goal-game, dunno the term but you know what I mean)
The only thing to be picky on is, I would like to see more variations of dangerous objcets? First thing I can think of from top of my head would be a tractor-beam.
This is the most smooth and polished game so far, so well done.
So this rules - super fun take on brickbreaker. I adored the camera pulling back, I adored the addition of new mechanics - all felt smooth and natural. And there is just so much you do to expand upon this. Awesome stuff :)
A arcade game turned to adventure game!! I am sure you've already though of it but still, you can add other power too from the game like multiple balls to IDK act as a decoy for the enemy to attack while real(player) one escapes
Amazing work!
you can make this a good rage game if you want
and a sound is little bit irritating
I can't believe you added a stealth section to a break out game XD Brilliant.


Leave a comment
Log in with itch.io to leave a comment.