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Vehdat

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A member registered Oct 09, 2019 · View creator page →

Creator of

Recent community posts

I agree with rhytmic's comment adding more layers to the game play
Something like several types of egg?( Revivals, Bombers, Egges that make the platform slippery? etc 

I really liked the idea, I felt the implementation is lacking a little but it can easily be a fun little game,
Personally I would suggest

  • Adding pick-able powerups instead of the screen with 3 options you just pick the power up
  • Indicator of the outer tiles going out when they disappear
  • Marion like jump on top to kill fish?

These are just suggestions you know what's best for your game though

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It's a nice concept, I think it would help if you were to add some quests or requests like a fish company gave you a contract for fishes etc. Would give the game a sense of progress. 

I really like the idea ,  although I got stuck at Fire Exitngusher,

I think it would be pretty cool if you had to replay the game to help out future members

for example as a cat you need to knock over the fire extinguisher for mom to later pick it up or knock the soccerball from high up shelf so the kid can play with it later something like that.

I really like this concept, You could probably expand it with more levels add more dynamic elements, slopes for vertical movement etc.

thank you for playing!, I am sorry for the issues, do you mind telling me the browser you used to play?

I like easy games and I loved this one, still maybe a harder mode would be cool in future

I like the idea although something feels missing not sure what maybe fighting some bugs (other robots) or something

I like the Idea,
don't know how but it should be possible to make it work maybe increasing enemy and player speeds would help and few more mechanics, like throwing the stick or something

Art and music is just right and It's a great Idea,
the difficulty level was high IMO
I would love to see it as local or online multiplayer in a PvP mode

thank you for playing I am glad you liked it will look into implementing and fixing issues once the jam is over

Yes the lava, uses a seamless noise texture, resampled twice with UV's moving in opposite direction and combined.

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the action game we all needed, congrats on century!

I guess pacing could be improved though for noobs like me

Now this here is one of the most creative take on the theme. good job

the idea and the art is quite good.
need little work on the spawning of platforms (like avoid spawning directly above and in a certain small radius)
and it will me more enjoyable.

I am glad you enjoyed the game , thanks for the feedback I will fix things in the future 💖

Creativity wise it's a really good idea, art is also just really soothingpersonally I felt the levels are harder but would love to see it being worked on,
- with levels that get you practiced
- also you need to change the controls a little(IMO), like LMB for shooting artifact

Yeah, I should 😅

One of the most creative games (IMO),

I did not play for long so ignore if I am wrong
gameplay wise It would great if there was some time limit or some kind pressure,
like bad satisfaction level would get you out of job (game over)

the art is nice and the level was enjoyable (just enough hard for me), I wish the key mechanic was use more often though

Usually I try to leave some useful comments (suggestion) but this I'm speechless, just amazing, would love to see it expanded!

the levels are really good, art is cute and narrative also sits really well

Minimal art and simple design really stands out one of the best top-down shooter I have played so far!

the concept of shrinking to dodge and grow to attack is really nice,
Art is good too,
but personally IDK why grid was too bright? or something for me, I would suggest fainting the color of the grid or add a setting to do so.

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Quite unique mechanic and well designed art, More toys( more mechanic ) and you guys may release it

really good concept would love to see it being expanded upon

Really nice clicker game and sound is good too!

Good level, nice aesthetics!!

thank you for playing!!, yes I will change the controls.

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Amazing work as always  (I was with mogi in soul dealer),
the mechanics are good, introduced one by one, keeps the pacing right

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Fun little , as others have said the controls are bit hard but otherwise it's well executed

One of the best game I have played so far, levels are just good not too hard and not too easy, (except one I go stuck at)
I hope it goes without saying but you should complete it with story and stuff!!

(4 edits)

the art and music is really pleasant, in case you want to expand maybe you can add mouse to control roundness of corners in square (player) pointy would something like pop up a baloon, rounded won't (it's just a suggestion thought I should write it down)

Edit: I forgot it's all Keyboard game not mouse wheel but any button you think will be correct

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the concept is great and the art is just really beautiful, I was thinking this would work really well as a screen saver

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I wish it was possible to see hinges(screws?) before selection of parts , It's really fun to play and if you could add multiplayer that would be amazing!!!

And here I am stuck on level with 2 sphere,
to dev: great game between

Really neat and well executed,
Suggestion: Maybe in later levels you could introduce a small flag that player can set or pre set (checkpoint), any blocks left to the small flag would be locked in-place to ensure they are not reused

thank you for the reply and suggestion!, will definitely make mouse hold and fullscreen,
Yes it is the last level it was supposed to bring back the main menu but the web build gets stuck at black screen for some reason.

a great chill game, on PC but I am sure it much more better for touch screen

that was a really nice concept, well executed , and the puzzles are great too!

could complete much due to bug, but really nice concept and execution