"Look if you fail to support me for more then 10 seconds again, I am switching to blue team."
Really great game! Great implementation and polish of an amazing idea.
Criteria | Rank | Score* | Raw Score |
Overall | #127 | 4.176 | 4.176 |
Enjoyment | #192 | 4.011 | 4.011 |
Creativity | #227 | 4.187 | 4.187 |
Presentation | #258 | 4.330 | 4.330 |
Ranked from 91 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a Capture the Flag match, except you're the objective and the goal is to not get captured by the enemy.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
"Look if you fail to support me for more then 10 seconds again, I am switching to blue team."
Really great game! Great implementation and polish of an amazing idea.
Great game. At the beginning I thought it was not possible to survive for more than 3 seconds, but then I got to survive a lot. Very clever the idea of capture the flag but you're the flag.
The game is very amazing.
but i can't survive more than 5 seconds in the game. LOL.
but the presentation is amazing.
Damn this is difficult. Got me shouting “WHERE IS MY TEAM???”. No game other than League of Legends got me asking for my team’s location. Great job.
interesting concept, i like the cartoony style, the smooth gameplay on the browser im playing on, and the idea of being cornered when your teammates are well, downed
to think this was made in under 48 hours is impressive, a simple yet potential gameplay considering this is "what if capture the flag, was instead of the flag staying still, you're the flag running away from the opposing team"
let me tell you, if there were two flags (blue and red) running around, it will be extremely fun, hell would make a good time killer for a versus/split-screen game :)
Lovely idea. I dig the art style, looks pretty polished. As for the gameplay - the time to get captured is punishing enough, but I feel like the player's movement could be more limited. I was able to stand in the corner of the map and just jump between 2 platforms while the allied NPC's took care of everything else. However, considering the time you had to make this game it's amazing anyways.
Amazing game, had a lot of fun playing it! Hope you decide to turn it into a full-size game after the jam end, there's definitely a lot of potential for that
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