Hi, I'm the composer and sound designer. Thank you so much for your detailed and kind feedback. I will take very seriously your comment about the music not matching the color palette. I completely agree with you and will work on that for future games, because as a composer I should be giving the player a complete immersive experience, and if the image and the audio are fighting against each other, I am not doing my job correctly.
Recent community posts
Wow, the art is stunning and don't get me started on the audio. The composer is absolutely spot on with the music, and the SFX made my day. I would've never thought about doing those organic and natural SFX, specially for the aliens and the ghosts, but it absolutely fits the game and makes you feel happy. I also let the aliens grab me on purpose just to listen to the beautiful SFX it triggers. Congratulations for making this game. For me, it is one of the top 5.
Thanks for the detailed feedback. The game does have a serious difficulty problem, but the programmer will take that into consideration for the next time. As the music composer, thank you for your kind words.
Hi! your game has very unique artstyle and the idea was good. The only thing I found a little bit annoying was the fact that the notes played by the arrows were not in the key of the song used. Apart from that, good job.
Really, really nice game. I am very happy to see that very good composers are attending these jams. The soundtrack was spot on. Everything was stylistically perfect: the modulations, the pitch bends, the sounds used, etc. Congratulations to the team and to the great composer!
Hello, I am the member of an already stablished team, and we are looking for an EXPERIENCED and 18+ y/o SFX designer. We are NOT looking for the typical "composer & sound designer" combo, as we already have a composer. We just want a person that creates good quality SFX for the game so the composer can invest his time doing the music.
Reply to this topic if you are interested and willing to put some work ( and also if you are not an 11 year old kid without prior experience).
Hello, I have an stablished team of people that like to work hard and put a lot of effort in these jams. I am the composer of the team, and though I've managed to do the SFX for our games, I hate doing it, and I know it is very low quality. As I'm not interested in improving, I would like to know if you wanted to join us only to do SFX, as I am in charge of the music. Not that I am not open to suggestions and working on the music with you, but I want to be clear in order for you to understand that you won't be doing all the audio by yourself. You can check out our team's games in my profile and reply to this comment if you're interested. Bye!
Thank you so much for your feedback. I was in charge of the SFX and I wanted to create a sound for when a snail appears, but we decided that it could be more interesting to have those sneaky demons enter your garden without the player noticing. I will think about putting a sound next time!
We never fixed it and there is no know fix to the issue until now. My team looked everywhere and only found that for FMOD the audio gets synchronization problems in the web build. If you use the app everything will be perfect. I thought it was only an FMOD problem so I thought about switching to WWISE or another engine, but playing your game and communicating with you have shown me that it is something that will happen with web builds regardless of the engine.