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i'll walk, thanks's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #356 | 4.237 | 4.237 |
| Creativity | #564 | 3.949 | 3.949 |
| Overall | #869 | 3.678 | 3.678 |
| Enjoyment | #2553 | 2.847 | 2.847 |
Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game flips Snake on its head, to where you need to avoid the growing snake and track how it creates obstacles in the environment
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Fantastic all around! Simple and well executed, I'd love to see this get expanded on in the future
Amazing game, crazy good idea for the theme ^^had a blast!
Loveeeeee the overall aesthetics of your game, reallyyyyyy well done! Crazy what you managed to do in just 48hours, good job! :D
The art style is really cool, and the gameplay even more. It adds a unique twist that was very satisfying to play!
I love so much the artstyle and the colors! Looks gorgeous. Intro screen is nice and the title is very funny. I wanted to play so bad, I refreshed a few times but everytime the train went in straight line and disapeared. Did you also use the game Snakeybus as a reference? I'll play again if you ever publish updates, great job!
The art is on point, the game feels super polished. It's fun and easy to play, love it !
The game seems to freeze after a while of playing :<
Great entry! I played until the game froze and really enjoyed it to that point. It's a very interesting spin on snake.
I really like the art and I am really sad to have the train bug on my sad, can't wait to play the patched version !
I LOVE this art style, and I loved the game even more once I realized how to actually score points ^^
For something that was done in 2 days, this is insanely impressive! Obviously it'd be cool to expand on the concept by adding more mechanics/reasons to jump, but this is perfect for the jam if you ask me. Only issue I ran into is that the game would always crash after a certain amount of time? Dunno why it happens, but it didn't stop me that much from enjoying the game ^^'
Phenomenal work, 5's across the board from me! :D
Glad you liked it! Sorry about the crashing (you might be able to tell from other comments that this is not my most technically stable game)
I really liked the art and presentation, but unfortunately the train just broke and went in a straight line so i couldnt play it.
Loved the concept and the artwork, though the gameplay was a bit lackluster and linear. Hoped to see more coins so I could use more jumps to spice up the gameplay, but great work!
Thanks for playing, I definitely want to expand upon the idea/mechanics in the future!
It unfortunately doesn't work for me, but it still looks impressive and was made with a good concept in mind. I've seen a bunch of people saying the train AI is bugged, and while I obviously don't know how your game works as well as you, I actually suspect that it may have more to do with how the train is built. After a bit of testing, the front car tried to follow the player character, and seemed to be pushed off the map by the cars behind it. If the body cars have their own movement script, double check that their actually set to follow the car in front of them.
I wish the game worked for me because I love everything about the design. You are definitely getting 5 stars for the presentation because the game feel is awesome. Sadly, the train is trying to follow the player but it is being forced to continue moving straight.
EDIT: If you don't mind, I would like to know where you got your characters from or what you used to make them.