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A jam submission

NPC ManView game page

Submitted by TetrianDev — 1 hour, 2 minutes before the deadline
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NPC Man's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#20693.3173.317
Creativity#26493.1953.195
Overall#27572.9922.992
Enjoyment#36412.4632.463

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In this game you are playing as quest giver tavern keep, and instead of taking quests - you give them!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

This is cool! I like the idea of matching adventurer's characteristics to the elements of different quests. Would definitely love to see a next version if you give it some additional polish and content!

Submitted

An interesting prototype. The graphics are nice, but the UI could be improved, and a tutorial would have helped a lot. For just 48 hours it’s definitely great, though!

Submitted

Interesting concept and fun! Absolutely love the charming artwork!

Submitted

Cool little game, art is great, if you work on it more maybe you could add a bit of a risk/reward like quests don't always have a perfect person, could be a different take on like Darkest Dungeon... good luck with the jam

Submitted

Nice work!

Submitted

A bit hard to understand what you are supposed to do. But once you understand that you can actually move the game is fun and I stayed longer than I expected. Nice!

Submitted

Idea is good, tutorial surely will do the trick. Anyway - well done!

Submitted

Hello NPC buddy :D

Great game, really. The principle is nice, it's a shame there aren't more levels. There's a lot of potential

Submitted

As others had pointed out, I don't know I could walk around either, but otherwise this game managed to make the role of a quest giver intriguing, a lot of potential to be expanded upon, great work!

Submitted

At first I didn't know you could walk around, but once the game started, I started having fun!

Relaxing music to go along with serene gameplay. It's a nice matching game with interesting naming and clearly readable symbols.

If you did anything with it after, it might be interesting to see only 2 of each warriors green attributes, then you'd have to check all of them before you confirm any.

Wanna really crank up the heat?? Add a gauge to show the day running out.

Cheers man, nice game!

Submitted (2 edits)

Amazing game but I feel like it might need a tutorial for the first day. I didn't know I needed to walk around at first, thought I had to drag and drop so I thought the game was broken. Maybe I'm just dumb though. This was the game idea I had at first but then I changed it since I just started game developing and so I didn't want to make a cool idea into a bad game. You did a game job executing this idea out though!

Submitted

Game's sprites are well drawn!

Submitted

That was nice. I would have like some reward after the choices but it is fun anyway

Submitted

This is a great idea. NPCs have tough jobs if you look at it this way. Making sure that the right quest is given to everyone is a cool game mechanic

Submitted

Really unique game, loved the idea, felt kinda flat, but still had a blast!

Submitted

Love the art! Took me a bit to figure out I had to move to give out the quests. Would be nice if you listed the controls on the itch page.

Submitted

Smart idea. Could have used some more mechanics for depth. GG!

Submitted

Super cool idea! We had a similar idea, cool to see your take on it!