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A jam submission

Dungeon MasterView game page

Create the finest dungeon to impress your local heroes!
Submitted by Reversal Games (@Reversal_Games) — 1 hour, 34 minutes before the deadline
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Dungeon Master's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#10243.7463.746
Presentation#12623.6723.672
Overall#13593.4883.488
Enjoyment#20433.0453.045

Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In this game, you design the dungeons to attract the heroes

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 20 to 1 of 42 · Previous page · First page
Submitted(+1)

Fun game to play!
It really reminded me of Kairosoft games I used to play some years ago. Definitely could be made into a full game. I had a bit of an issue though, I don't know if it should work like that, but it felt like the heroes were taking forever to move out of the first room of the dungeon. They were constantly only walking there and not to the other rooms. Also something I think more people mentioned already, the game could be a little bit faster. Other than that, if you would expand it with some UI, that shows heroes and their stats and just provides more things to look at, it would be a great title. Congrats on making an entry, and good job!

Developer

Thank you! The AI sometimes doesn't work quite as intended haha, but we hope it was still fun! Those are all good suggestions, we might do some updates after the jam is over!

Submitted(+1)

Fun take on this! Great jam entry. The adventurer behavior is real impressive for a jam entry! 

Developer

Thanks! It was tough to get things working but it was a great learning experience!

Submitted(+1)

Impressive AI mechanics! Have so much fun playing despite struggling to understand the game at first.
Would be better with clearer character status showing. Or some short description of each item.

Btw Great work!

Developer

Thanks so much! Good ideas, we'll keep them in mind if we update things down the road!

Submitted(+1)

Really impressed with how you managed to create such nice AI "players" in such a short period of time! Great game! 

(The only thing I'd change is making the heroes do their stuff a bit faster)

Developer(+1)

Thanks so much! That's a pretty fair criticism, but we're glad you could still have fun!

Submitted (3 edits) (+1)

Soooo Grunkor (im assuming it was him since he looked very distinct from the 3 classes) showed up when i had 200 coins or so.....traversed around my dungon, clipped through the walls into the purple stone....then peace'd out and I never have to worry about rent again!



I *might* have bugged out a little, haha.  Still fun!  

Developer

Walls and game logic cannot contain the mighty Grungkor! He must simply have been so impressed with your dungeon prowess!


Glad you had good time, thanks for playing!

Submitted(+1)

a little too slow for my taste but is still very impresive for a game made in 48 hours

Developer

That's a fair point, but we appreciate you giving it a try and leaving a comment!

Submitted(+1)

It's crazy what people can do with so little time. I wish I had the skills to just put together a system like this in just two days! only complaint is that maybe the people could move around al little faster

Developer

We had a great team who really came together to make it happen! That's a fair point, our silly little adventurers are tad too slow haha, but we're glad you could enjoy it all the same!

(+1)

Well made with lots of polish!

Developer

Thanks!

Submitted(+1)

This has so much going on im shocked you got it all to work in just 48 hours. Well Done

Developer

It was definitely tough haha, thanks for checking it out!

(+1)

This is such a cool concept! I really like how each hero has a distinct strength, it makes planning out the dungeon have more meaning, as opposed to just placing random obstacles. I also really love the pixel art, the characters are all so distinct and cute! 

Developer(+1)

Thanks! Our animator put a lot of love into those so we're glad you enjoyed it!

(+1)

This game has really cute sprite animations and illustrations! I really loved the concept behind this game where you decide the fate of the main characters as they explore the dungeon. I love the lil narrative that goes along with it too. I cannot wait to see this game once it is fully polished! Great work in programming the NPCs for this game. Stellar job. 

Developer(+1)

Thanks so much, glad you enjoyed it!

Submitted(+1)

It's cool a cool premise, the presentation is stellar, but the game feels little hard to understand mechanically. But cool game, and super cute :>

Developer

Thank you so much! We couldn't get everything working perfectly unfortunately, but we're glad you could still enjoyed it!

Submitted(+1)

The art is vey cute! 

Developer

Thank you!

Submitted(+1)

I loved the setting, the lore was original and I liked the writing style. The game was great fun too!

Developer

Thanks for checking it out, glad we made a Grungkor fan out of you!

Submitted(+1)

Cool little game.

Love the idea of building/managing a dungeon, also some lore is always good to see!

Music was only in my left ear, not sure if that was a me problem or a game problem. Also wish the game was a bit faster, I felt like I was waiting a lot for the little guys to explore.

Would be interested in playing a more fleshed out version of this in the future.

Good Job!

Submitted(+1)

Lovely game! I had a hard time telling which adventurer was which early on, but it's easy enough to catch on. There's a lot of systems at play so took a few trials and errors, and the unpredictability adds to that (eg. pathing) - but understandably as a first draft I can see how it all works together! Concept is great - I had fun!

Submitted(+1)

This is Great! I loved the pixel design! 

Submitted(+1)

It was hard for me to tell if the adventurers were entertained or bored. Is it a health bar above their head, or their boredom? I also couldn't get them to go in any rooms other than the first two, and I don't think any of them ever tipped me.

Submitted(+1)

Cool concept, we have the same game names btw!

Submitted(+1)

Really like the concept of trying to keep your invaders entertained! I wasn't punished for playing it wrong so it took me a moment to figure it out, but I had fun after :)

Viewing comments 20 to 1 of 42 · Previous page · First page