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Billiards II: Revengeance's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #404 | 4.196 | 4.333 |
Creativity | #731 | 3.873 | 4.000 |
Overall | #740 | 3.744 | 3.867 |
Enjoyment | #1733 | 3.163 | 3.267 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is billiards but you are play as the ball to exact vengeance upon humans!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Great gameplay, I liked the anticipation in the animations of the clubs. It took me a while but I won once lol
Cool concept and nice presentation! Congrats :)
Lot of juice wrapped into a little package here. Tip top execution on the idea, great work!
Love how this game is presented visually. It just looks so polished. And I love that you can actually win this game. Giving it a goal sure makes it more motivating to immerge urself into it. And the parry is so satisfying and juicy. Oof
Thanks for playing and commenting. Glad you liked the juice of the parry!
Oooooh, I love the idea of turning humans into a boss fight. Havingto take care of the balls so they don't fall and parrying make it exhalirating. Reaaaaally cool game !
Thank you we enjoyed playing yours too!
The concept and art is really nice ! I think it'd have been better to make it harder for other balls to get in holes, since you can actually lose the game even though you did "quite well", or that's the feeling I got from playing. Overall I appreciated playing it :)
Yeah it can be a bit difficult at times, but we are glad you still enjoyed it and played, thank you for the comment!
Nicely designed game! Really enjoyed playing it, even though it’s a bit frustrating that you can never actually “win” the game. I liked the UI style, however I think “Give Up” and “How to play” are a bit misleading. I didn’t expect give up to throw me out of the game and I was confused how to start the game, as “how to play” usually just houses the controls not the start button. Rather I was expecting the button above How to play to fulfil this role, but it didn’t react and the text was layered above each other.
You can actually win, by parrying enough times! I agree that give up was probably not the best choice of words in some places. Thank you very much for the feedback!!
Great visual and sound design. The balls really go everywhere, and as much as it's frustrating how the balls travel so damn fast on the slate, it's very entertaining. The parry system is nicely done as well. Brilliant job!
Glad you liked it!
Cool and funny concept! I also really like the parry effects. Very satisfying! It would be nice to have a goal attached to this. Like a time limit and multiple levels. But I can imagine that this was probably a time constraint problem. Great work though! :D
Yeah time was an issue for sure! We are glad you liked it!
Great job this is pretty neat concept!
Thanks yours too!
Awesome concept, and good polish! The sound design made the game feel very crisp and the music reminded me of celeste, which is a good touch too.
Thanks for playing! Happy to hear that the sounds made the experience better.
Great game with a creative way to play billiards. I especially like the camera angle, the background and the audio : ) They create a mysterious mood. The character controller is very smooth too! Very good quality and presentation. Well done!
Thank you for the kind words! Glad you enjoyed it!
Very cool idea and presentation!
Thanks for trying it out!
very difficult but i think im just not very good, love the polish and the reflections of the green onto the balls is really nice. felt good to parry
Thanks for playing and the kind words! We're happy you liked it
Interesting take, it took a bit to get hang of it but it's a nice entry.
Thanks for playing, glad you liked it!