Needs more microtransactions
lax919
Creator of
Recent community posts
This was really nicely put together. I really liked the integration of the 2D character art with the photo collage backgrounds, I feel like that's pretty hard to make look good, and you guys did it well. The writing was also really solid, I liked the parallels you can draw from Thimble's story to situations that are unfortunately far too common in real life. Overall, an introspective and calming read.
Hey, glad you liked the game. As for the movement stopping you when you look up, we didn't even notice that lol, so thanks for pointing that out. On the sensitivity changing when moving towards the portal or walls, we didn't really notice that happening, granted we only play tested on a couple machines. We multiplied all our movement modifiers by delta time (or at least i thought we did) so im not sure what happened there. Regardless, thanks for taking the time to play it and leaving the feedback!
Cool game! It was very clear that a lot of thought was put into the design of the general gameplay loop, with all the different options you have on each turn. I also thought everything being tile based and randomized was really cool too, I know all that logic isn't the easiest thing to program. But like they said below, it would have been a nice feature to be able to look around the whole map on each turn. Otherwise, it was a nice entry!















