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Adventures of the Ordinary Shopkeeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #271 | 3.930 | 3.930 |
Overall | #629 | 3.806 | 3.806 |
Presentation | #749 | 3.953 | 3.953 |
Creativity | #1641 | 3.535 | 3.535 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We have reversed role of RPG adventurer and the ordinary NPC shopkeeper who is underappreciated despite his hard work.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Ah! a different take on a "shopkeeping game with elements of alchemy", we're gameplay twins! (sort of)
I've actually proposed on adding this papa's-pizzeria-timer gameplay loop to our game sometime in the future; and while we focused on the potion-brewing mechanics you guys came up with the brilliant idea to add different micro-minigames for the different needs of the customers!
Top Marks for this one ⭐
Loved the concept and all the ways you could interact with the customers. I always try to leave feedback when I can. For this game, I would say to try to make a tutorial that slowly introduces each thing you can do.
Sure thing! We ran out of time to add proper tutorial and we have added the wall of text at the beginning. We wanted to avoid that and we’re fixing it right now :D But we can only upload after the jam results
This is a really good idea and very good execution ! I just felt a bit overwhelmed with everything to learn at once. Maybe have the first characters only asking for one thing to let the player adapt could be a good idea. Nevertheless, this is one of the best game i played, really complete well done !
I quite liked this. Good job! Kept playing for a while.
Took me a minute to realize the list was on the left. I think a way you could solve this is by showing the list when a new customer approaches and then have the player close it so they know it exists.
That's a good idea, thanks for your feedback!
Amazing job! I don't have any more words ;)
Both of our games went for a shopkeeper angle, and I really love seeing yours focusing on the small parts of it while I abstracted mine more. Your game has an incredible amount of polish and charm, seeing Cloud made me smile. I loved that you should cook potions while doing other things to optimize. Well done, would love to see more!
Great job, feels like papers-please mixed with cooking mama, very enjoyable. Great visuals as well and I love the manuals
I could see this becoming something like Papers Please with some more work. The crafting of each item is simple and enjoyable. The game is very understandable. I would love to see some more tropes of being an NPC like writing aloof dialogue to the customers that they all skip :p
love the art style
Nice! I really like the mood. It took me some time to get what does what, but when I got a hang of it it was great!
That was awesome! Loved the concept and how you applied it. The beginning was very non-friendly but once I got the hang of it it became simpler. Very well done.
Really well made, great coconcept that required a lot of strategy to do well. Might use some polish in the controls and some more consistency in the artstyles of the different assets. But otherwise great work
One of the greatest games from the jam. Fits the theme and has addictive gameplay. Good job
I enjoyed it. Very good visuals. The game reminds me a bit of Potion Craft.
This is first interesting take on "RPG shopkeeper", it's challenging, it got nice art, great music. I really enjoyed it. Played it for a longer that I was expecting. Good job!
Very well thought out and presented game.
I would have preferred to giving the shopping list rather than have a pull out tab for it.
The tabs make it interesting because they block ingredient or activities.
The ingredient recipes changing per run mixes it up.
Solid experience!
Thanks for your feedback! We had to cut some corners with the limited time so we used the same "tab" mechanic for the shopping list :) Glad you liked it!
I love this, very polished visuals and mechanics, very creative!
My only issue while playing was that I wanted to keep some tabs open all the time and would have to keep opening and closing them if I messed something up hahaha, but that's on me more than the game.
Well done!
Great art, polish and mechanics! Thoroughly enjoyed that!
This is an amazing game! Really liked the idea and the gameplay! The art is very good too. Great job 👍👍
Straightforward and fun. Having guides on the right side was a nice way to integrate a tutorial into the game without being intrusive. Cool game!