The lighting and overall presentation make it look awfully finished-looking for the short dev time. I liked sliding through the pleasant little dioramas.
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Tilted Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #238 | 4.348 | 4.348 |
Overall | #338 | 3.978 | 3.978 |
Enjoyment | #587 | 3.674 | 3.674 |
Creativity | #629 | 3.913 | 3.913 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of controlling the heroes you control the dungeon floors and try to make sure the heroes still survive.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
This is such a good idea, and really fun to play! With a little bit more polish it could be an amazing game :O
Absolutely amazing, crazy you guys did this in just 48hrs! Super impressive and would love to see it made into a full thing :)
This is one of the most polished works I have seen in this jam. The art, lighting, and level design are all very exquisite. The mechanism of a grid-by-grid movable environment is also fascinating. Although the idea of moving environment is quite common in this jam, your level design and physical interaction make the entire game unique. Really great job!
Funny game with impressive graphics/lights. I like the idea of tilting to make the character move. I also made a game with tilting mechanic to make the character move.
Great game.
Interesting game with really cool art and execution! Thumbs up! Check out our game too!
Oh! Just like our team, you've made a dungeon-style game! But what's unexpected is that it's combined with physics, letting players control the tilt of the terrain to move the character! Quite interesting!
I had a good time with this game. Its to difficult to win with all followers but very intuitive and fun main mechanic. And graphic is awsome.
Very nice aesthetics! And also generally a pretty fun game, sort of like those infuriating wooden ball maze toys. I wonder if the RPG / dungeon crawler theme could have been explored a bit deeper?
Followers were a bit of a weird addition. At first, I thought they were enemies (if something charges at me in a dungeon, my gut reaction is it’s probably evil.And after I figured it out, I became way too careful trying to save them (albeit still not successfully) until I realized I enjoy the game more if I just don’t care for them. So thanks for making them optional!
In general, this game feels very speedrunny, so much that I’d consider adding a (somewhat lenient) timer even for casual players.
(Real story: I bookmarked this game pretty late yesterday when I was already half asleep and thought to myself “oh, wow, that third screenshot looks really realistic!”. I should probably start leaving the house a bit more often again)
Haha, I love that reply! Especially the end bit.
Definitely could see this going into a speed run direction. I even felt myself doing so while testing it. The end goal of the game could go in multiple directions right now, we are thinking about which would be the best. A more rpg-like combat and character based version, or a maze survival version, or twisting the topic even more and making traps into treasures and for us to try to hold the enemies back from taking it!
Infuriating in the best way possible. Reminded me of those puzzles where you navigate a ball through a maze by tilting it. I'd be interested to see what would change if you could tilt larger chunks of the dungeon, or even the whole thing. Loved the visuals and sound effects. Overall a great entry :)
Awesome art, lighting, and execution of the reverse of a classic :)
The mechanic is so original, and the art is polished. Really fun to play. There is so much potential in this demo that it should become a real game : ) Well done!
Solid gameplay and really cool graphics! You did a really good job
Really cool, the best game I've played so far in the jam! The gameplay feels original, the art looks good, very solid concept!
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