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ohno duck hun't's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1610 | 3.211 | 3.211 |
Overall | #2246 | 3.175 | 3.175 |
Presentation | #2543 | 3.105 | 3.105 |
Creativity | #2590 | 3.211 | 3.211 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The classic game "Duck Hunt" but you are the duck instead
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
ha ha!!! Very fun +++
Hi! I’m on a mission to try out all the fellow “duck” games of this jam!
I really liked the gameplay, it reminded me a lot of games like QWOP. Tricky, but fun once you get going. The quacks were a nice touch too. Good work!
Fun and cute!
Fun little game! Took me awhile to get used to the controls, but pretty fun once you do. I like how the crosshair shoots as soon as it gets close, really adds some more tension to the experience.
PS - The game's resolution doesn't seem to scale perfectly on 4k monitors. I actually had a similar issue with my submission at first, following the instructions here for pixel art https://docs.godotengine.org/en/stable/tutorials/rendering/multiple_resolutions.... helped fixed it.
Really smart use of the theme and the crosshair is just fast enough to have me spamming for dear life. Super creative entry, I love it.
The controls are an interesting idea and feel fun to master. I feel like the end screen is too long, it would be nice to have a faster restart option with less downtime. Good job overall!
Man, that quack at the end! Those controls! A class on its own.
PS: 1543 is good, right?
Trying to control the duck in order to fly away had major QWOP energy and the death sound effect was very funny. Dunno what was going on with the screens, though, since the start menu and the end screen were all the way up in the corner and cut off, and the game never took up more than like 1/4 of the available space.
Incredibly difficult and as futile for the duck as the classic game itself. Great job! :)
This was fun to frantically try and get away lol. love the concept. sort of reminded me of a game like qwop.
the games hard, thats a good thing tho, plus nice art
I really like this! The art is great and so is the gameplay!
AAH this rage game is hard, but once you get used to the mechanics it flows nicely. PD: The sfx when you loose is hilarious ajjajaja, like if it's from a meme.