Really cool game! Kinda fun to see how diffrent people make their own "reverce vampire survivors" game.
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Vampire Terminator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #389 | 3.825 | 3.825 |
Overall | #1065 | 3.602 | 3.602 |
Presentation | #1352 | 3.632 | 3.632 |
Creativity | #2176 | 3.351 | 3.351 |
Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You're playing the villain in a usually Hero based game genre (bullet heaven)
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Chicken OP 🐔, what else can I say😄. Killed like 15 heroes just with that. The inverse vampire survivor mechanic works great, but I would work a little more on balance and control smoothness. Good job.
Got lots done given the time constraints. Even though the units could probably do with a bit of balancing, I enjoyed spamming my slime guys!
You did a nice job implementing all those features in time! it feels close to the original and you overcome some game design issues with the group spawning. It works really well congrats :)
Interesting premise, not sure how much i like the execution, i think a limit should have been placed on the amount of slime guys you can spawn. Because i didnt even need to upgrade anything since i could spawn so much. Other then that, i would be happy to see be expanded on!!!
quite unbalanced but nice art
(I did't have time for balancing too)
An inverse Vampire Survivors, that’s really cool! And you also managed to put a power-up progression, that’s impressive for a game jam! A few suggestions: the non-clickable area seemed a bit bigger than the drawn area, it was a bit frustrating because you want to put the monsters as close as possible to the border but you couldn’t sometimes - even if it seemed like the place was fine; the mana for monster spawning was too forgiving, I could just spam click monsters, which made the game less strategic.
Besides that, I think it has potential as a bigger game too because there are interesting mechanics that arise from the combination of monsters - for instance, you could spawn fast bird monsters on the right and then, while the enemy is busy dealing with the birds, spawn an army of skeleton monsters to the left for the final blow. I’m looking forward to see if you are willing to expand it!
In worlds of lore and battles grand,
Where heroes rise at fate's command,
Strategize, unleash your might,
Slain kin and fighters in your sight.
Yet in the end, the hero prevails,
A tale of triumph, as destiny entails.
Love seeing the reverse bullet heaven. Great visuals and variety. Surprisingly enjoyable.
It's quite a lot fun! Fits the theme perfectly and looks & sounds cool!
The balancing feels off, but that's very understandable given the time frame. Birds are OP for a long time, especially when upgraded, and then the difficulty seems to spike after a few minutes. It also didn't feel like I had time to apply the special effects or really the need to use them, since spamming minions feels like a good approach. But cool idea and good job!
Very fun! I enjoyed trying to stop the hero but in the end the good guys always win. There are alot of controls and at first it was a bit confusing. I found the best strategy to be to spam enemies everywhere!
Honestly the best game I played so far, the progression is just right, and the graphics are lovely and wholesome, really smart idea aswel!
Great entry! Nailed the theme of vampire survivor with roles reversed! The actual gameplay is at times too easy or too hard, but overall this is great!
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