The game has some minor bugs, nothing that bothers too much the gameplay.
Also, I felt like I was in the Madagascar movie!
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Palyam: zoo escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1793 | 3.244 | 3.244 |
Presentation | #1820 | 3.098 | 3.098 |
Overall | #1939 | 3.041 | 3.041 |
Fun | #2161 | 2.780 | 2.780 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Animals join forces together to use their abilities to solve puzzles and escape zoo.
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
nice game, i like the interpretation of the theme, would have been nice if the elephant had a special mechanic, too, but it's already a very neat little game. good job
I thought this was a realy wonderful little game! As others have said, the jump was a little hard to predict – the box at the very start was a really nice tutorial, but I couldn't manage to jump on the elephant, which I think was how you get to the button after releasing the elephant from its cage? But that is a nitpick, the game felt really calming and I actually felt a bit clever when I realised you could knock down the mast and jump on the deer to get to different buttons. Great to see that you're still working on it too :)
This is a really nice idea and a great play on the theme. I struggled a little with the jump on the rabbit, as I couldn't climb that first box, but managed it in the end. I'd love to see where this one goes post-jam. Would love to see more animals and have the whole zoo escaping!
Looks nice, but there is lack of restart button, I definetly needed it :D The puzzles are nice too.
With a bit more time, this could turn out to be a really sweet game! Nice work
Definitely some difficult but interesting approaches to the puzzles. Though unfortunately a locked camera, especially at the weird angle it was at definitely hurt the controls a lot for me but once I got used to it and figured out that the controls are all just flat directions it definitely helped.
I feel like maybe a more zoomed or closely locked to the animals sort of camera might help with that, possibly a toggle? One big thing for me though was it felt like the elephant was relatively useless ability wise. Maybe adding some sort of "pick" up ability could fit? Although that does sort of trivialize a lot of current puzzles in the game so it may not work.
Puzzle wise though it was fun to figure them out and find the different ways they interacted.
Cool puzzle game! I liked the way the level teaches you how the game works by showing you immediately that you have to jump on things to move forward, the game then proceeds to increase the difficulty of the zoo puzzles all involving jumping on stuff and moving it around. <3
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