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A jam submission

Hand & BrainView game page

Play coop with yourself
Submitted by FreezedIce (@freezed_ice), Raindrinker (@Raindrinker_dev) — 19 minutes, 17 seconds before the deadline
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Hand & Brain's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#4043.8933.893
Overall#14243.2503.250
Fun#19032.8932.893
Presentation#20972.9642.964

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Hand and brain are joined together

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Really cool idea, at first i thought it could be similar to my game(I combined leg and and arm) But yours has completely different gameplay. Pretty unique puzzle game to be honest. I really like the concept, well done!

Interesting ! But I couldn't complete the first level. I keep pressing Z and E and nothing happens.

Developer

Huh, that's weird. What browser are you using? I can send you an executable build.

I'm using Windows.

Developer

here is a windows build

Submitted(+1)

Very interesting idea! And yeah +1 for the fact that the impulse is juicy :) Would really want the game to be a bit more forgiving. At times I just do not manage to turn the hand in time :) Anyway, the game is very nice! Congratulations :)

Submitted(+1)

Cool Puzzler! Really unique gameplay and smooth controls! I like your take on the theme and the visual cue of seeing the impulse from the brain to the hand to see button presses was oddly satisfying and a nice touch! Great job!

(+1)

I was laughing when I just saw a hand attached to a brain, a very funny concept that perfectly fits the theme. The gameplay is a good combo of programming and problem solving that was easy to understand.  Very hilarious but also enjoyable entry

Submitted(+1)

Really cool concept and really fun puzzles good job.

Submitted(+1)

First of all, very unique puzzle and I truly enjoy figuring it out, from how to actually play it to solving the puzzles.
I think it fits the theme of jam with ease.
The only problem I have is that sometimes I'd make the perfect path but I wouldn't execute it and I wanna try again but it resets it on level fail.
Good work overall for 48 hours.

Submitted(+1)

Very fun idea and well made puzzles!

Submitted(+1)

I really liked the concept and it was fun going through the trial and error of the brain an hand, trying to imagine how the hand will react. I especially like predicting how to get the hand out of predicament when it's holding a button and to rearrange it in correct orientation.

I also really liked how it's timed based too, because one thats a great puzzle element, and two its funny watching past me sit there being like "hmmmmm?"


I really like the art style too. It's cute and nice to look at! And simple too, all that matters is the puzzle. 


Good interpretation of the theme. 


All the puzzles were really well designed, and I loved when I finally solved them, made me feel smart. I can't get past this one puzzle though, I don't even know how to approach it. It's the one right after the second puzzle with the long box. I start off in a room with a green button, a door, and a single thing of spikes. I don't know what to do about it.


Anyways, really good job! A solid entry!

Developer(+1)

Thanks a lot! That puzzle is the last one and is unsolvable due to time scramble :(

We really appreciate the time and the appreciation, we weren't very happy with the result. Hoping we can fix soem stuff post-jam :D

Submitted(+2)

When I saw the thumbnail, I though this was gonna be like the old WiiWare game Grill Off With UltraHand (rip), but I was surprised by the originality.  Even though I didn't play through all of it (Hard puzzle games tend to tire me out sometimes), I spent a long amount of time on these puzzles.  It took me awhile to figure out how to grab things, but once I figured it out, it started to click.  These are well designed puzzle rooms.  I will critique that some objects are layered on top of the grab point, so it was sometimes hard to tell whether or not I would actually grab something.   Overall, this was a neat brain teaser.  Good work.

Developer (2 edits)

Thank you for the feedback! It was probably the least polished game we've made so far because I skipped most of the 1st day. But I'm excited to see that someone actually played it through :) I'll check out your game as soon as I can