Cool game. I like It.
I would be very happy if you would play my game.
Criteria | Rank | Score* | Raw Score |
Fun | #3082 | 2.385 | 2.385 |
Originality | #3139 | 2.654 | 2.654 |
Overall | #3482 | 2.372 | 2.372 |
Presentation | #4100 | 2.077 | 2.077 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can only finish the game if you use joined forces. They are depended of each other. on
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Cool game. I like It.
I would be very happy if you would play my game.
I liked this one quite a bit. It's a lot like Thomas was Alone, but in 3D. The way the cubes gain an insane amount of speed in the air is pretty fun. Discovering the different abilities of the two cubes is fun and not too hard. Depth perception makes that last jump pretty hard, but satisfying. Nice job.
Good concept. Controls were bit janky and the game could have a checkpoint feature
With some more time, I think you could flesh this idea out into something really cool! Was fun to clear out the minefield after losing the green cube in there a few time, ha! Nice work!
The control scheme is definitely unusual, but it is well implemented. Good job!
Couldn't get far as I just didn't understand the controls. Good concept though :)
I always like a good co-op game, but the controls were wacky! I do appreciate that you let the playercling to ledges, that's a nice touch.
I liked the concept, but the controls feel a bit weird, so i didn't get very far :/
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