very well polished and good puzzle design. Ending fell kinda flat tho for two reasons. 1) in the end, you had a whole cube left. If it was left with nothing, it would be more satisfying. 2) The was no main change when it turned to the ending credits.
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Color Factory's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #280 | 4.115 | 4.115 |
Overall | #476 | 3.731 | 3.731 |
Originality | #670 | 3.731 | 3.731 |
Fun | #932 | 3.346 | 3.346 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Coloured blocks can be joined together to make new colours and platforms can be moved around and joined together to change the level.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
This game is super well polished. The puzzles are cleverly designed and the pixel art looks amazing. I really like the idea of mixing the colors of the boxes into a new one when merging them. Awesome work!
I'm amazed at how polished this game is! I love the art and the colors go so well together, I love the sound effects and the music really fits the game too! This is also exactly the type of game that I enjoy playing, very, very well done! 😁
The game looks really good, and though it’s not my kind of game I can definitely see the appeal. There is a shippable game in this, no doubt.
This is definitely the most well-presented game I've played so far. The music and art are both downright fantastic, it all fits together so nicely and feels good to interact with.
The ideas at play are pretty interesting. The slider-puzzle-platforms are somewhat novel and you get a good deal of mileage out of them for puzzles.
There's quite a few small things to pick at, which is really just nitpicking for such a detailed entry to a game jam. Stuff like the overall slow pace of the game (especially the delivery drones), the inability to face a different direction without moving, and some puzzles requiring you to interact with stuff that is currently off-screen are all definitely issues. But like I said, that's nitpicking. This is a high-quality entry you should be proud of.
Pretty solid game! The pixel art is nice and simple, the concept is pretty fun and well executed, there's a lot of different mechanics used... really nice 👌
Unfortunatelly for me the game crashed when one of the little drone fellas collided with a crate.
Nice puzzle game! The artstyle and music fit together well, as well as the gameplay. One thing I have to say is that there is a lot of slow moving around, which slows down the game
Pretty fun game with cool ideas. Hard puzzle game! The tile-based movement was a bit clunky but I got used it after a while. A way that this annoyed me was if I had my "W" key pressed down and wanted to switch directions I would have to let go of the "W" key before pressing "A", or something. This was the most prominent issue and could be avoided by the user tapping the keys.
Great game! Graphics were very good 16x16.
Cool idea, I like the game. Readability is a bit lacking. I struggled to switch the platforms since you only listed the Q and E buttons to "rotate" which usually implies the character. Good game once you get the hanf of that part. Good puzzles.
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