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A jam submission

AminusView game page

Possess and link yourself to enemies to fight through endless waves
Submitted by Daniel Graves (@nulled_wine) — 10 hours, 59 minutes before the deadline
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Aminus's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#204.6444.644
Overall#414.2224.222
Fun#1233.9893.989
Originality#2474.0334.033

Ranked from 90 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as a heart who has the ability to link itself to enemies, stealing it's abilities and "joining together" with it.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 60 to 41 of 67 · Next page · Previous page · First page · Last page
Submitted

Amazing game with a really unique mechanic and amazing graphics. Besides a few bugs that you seem to already be aware of I have no issues with this game.

Submitted

This is a super cool game, the visuals and design of the enemies are outstanding, and I really like how ingrained the gameplay is into the "world" so to speak. The enemies when you control them could perhaps use a bit of tweaking, maybe speeding up the projectiles they fire a bit, at least the early ones, but, all in all it's a lot of fun and gets quite challenging! It'd be really cool to see this concept taken further and fleshed out even more! Nice work!

Submitted

A really well made game! Solid design and good art. I love that you have all the designs as a picture on the page 

Submitted

This was excellent! I felt a little helpless at times as I got swarmed after 10 or so kills, but it's an overall well-polished piece of work for a game jam.

Submitted

Impressively presented game! Though I think the enemy spawn rate curve needs a bit of tweaking (too slow at first and then accelerates too quickly), and the couple bugs others have mentioned. Congratulations and good job nonetheless!

Submitted

Awesome visual style! It would have been great to be able to link up more than enemy at the same time. Nevertheless, great job!

Developer(+1)

Thanks for the feedback! I did originally think about linking to multiple enemies, but when I tried it out it ended up being way too unbalanced and it was too easy to get extremely overpowered early-game.

Submitted

decreasing enemy spawn time to achieve more mayhem when linked to more than one enemy perhaps ? :P 

Developer

That might actually be more fun. Too bad it's a bit too late to update the game lol.

Submitted

These jams.. Why does it feel the time ALWAYS runs out .. :D

Submitted

Love the idea of the game! Sadly it kept breaking and would go into a weird slow motion. The randomly spawned enemies felt a bit funky as for the first few minutes there were no enemies usually.

Submitted

Really great gameplay, feels super polished and the art and music are great. Amazing job, one of my favourites so far!

Submitted

My only complaint so far is no boss fight, and that the flying enemy can't shoot through the wall it's in which just feels wrong

Developer

Man if I had the time to add a boss fight I would have had so much fun.

Submitted(+1)

Wow! That was spectacular. I loved the gameplay and the premise, and it was very polished both visually and aurally. Very, very well done -- this is one of my favorites so far!

My only suggestion is to make the objective a bit more clear. I initially thought it was going to be level based, but then it didn't seem to be (or I just didn't know how to exit/finish the level).

Developer

Haha sorry, I should've made that a bit more clear. It's endless and the goal is to kill as many baddies as possible.

Submitted

very cool!

Submitted

Incredible soundtrack and insane graphics! A lot done in just 48 hours! Great variation on the enemy types, though some were not as useful as others. Wish there was a way to release a captured enemy so I could take over another one. Otherwise, super impressive and well done!

Top Notch!

First, I am super impressed by the completeness of this submission. A tutorial. A bunch of different enemy types that all work with the joining mechanic. Lighting effects. Crisp, non buggy controls. Screen shake. SFX for pretty much everything. An Epic sounding and highly varied musical composition. This is just fabulously juiced up for 48 hours of work!

Next, I think this is an excellent take on the theme, both the joined and unjoined states have meaningful gameplay consequences, and you get to play around with it a lot by controlling all the different enemy types.

The only criticism that comes to mind is that when the level first loaded up for me, it took a while for an enemy to spawn in, so I was confused about what to do for a few moments. It cleared up fast though. 

Great work!!!

Submitted

Well done! I really felt the "join together" theme in this one as you literally "join together" with another enemy to gain some powers that can protect the core. I also loved the style of the graphics, as it made everything pop out and have this satisfying feel. The music too added to the intense gameplay. Overall, this is a great entry which was really fun to play! :)

Submitted

Nice concept and very good looking!

Submitted

What a cool take on the theme, and the art and music is so good to get done in less than two days! It really gives me a vibe that it'd be a really good rogue-like with a whole bunch of nasty lore. Great job!

Submitted

I think this one is really JOINED TOGETHER. I enjoyed this!

Submitted

REALLY nice polish on the visuals here on top of an engaging concept--nice work! It was a bit strange that the enemies you control tend to move faster than the bullets they shoot. Good luck on the ratings!

Submitted

An all around EXCELLENT game! Probably the game I've had the most fun from the game jam until now. Great concept and really engaging gameplay, everything is really polished I wouldn't be able to tell this is a jam game if not for the obvious circumstances.

Great visuals, concept, gameplay and music. Hope to see what you can make in the  future!

Submitted

An all around EXCELLENT game! Probably the game I've had the most fun from the game jam until now. Great concept and really engaging gameplay, everything is really polished I wouldn't be able to tell this is a jam game if not for the obvious circumstances.

Great visuals, concept, gameplay and music. Hope to see what you can make in the  future!

Viewing comments 60 to 41 of 67 · Next page · Previous page · First page · Last page