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Dino Jump's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4663 | 1.739 | 1.739 |
Presentation | #4765 | 1.761 | 1.761 |
Overall | #5041 | 1.674 | 1.674 |
Originality | #5334 | 1.522 | 1.522 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
All things in the Game are joined together
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Of all the engines I expected to see in the Jam Scratch certainly wasn't one of them. Congrats for putting out a game in Scratch even if it's not that complex. I do game dev and was learning scratch to help teach someone who was starting in scratch and it can still be a pain to make a game in it. I had to work out a good way to limit input for the little game I was making in it and can share it with you if you'd like.
Yes, i like it if you share your work
So the primary issue is that your character has nothing stopping them from jumping in mid air. You've got some sort of code to detect when you've reached the ground because that's when the ever increasing gravity effect gets reset. So whatever check you have for that needs to also be in the code for the jumping. However, I'd guess you are using the Event block for "when Space Key pressed" because of the way that the operating system handles a keyboard key held down. Instead I would suggest something like the following.
Jump_key is a variable created to track the input state. It can either be local to the object or global depending on whether any other sprites need to know about it. This code has an advantage that you can use Jump_key over and over again in the code instead of having to have put the key/mouse checks in over and over again. It also means you could easily add a new button to mean Jump without having to change any spots except the one.
My space game has one of these input blocks for each player action and the code is in the stage. This makes it so I can respond to movement commands in the Player sprite while allowing the player's bullet sprite to respond to the Fire input.
Thanks, But I have solved the bug, you can check it out
Hii! Please Rate my game in this Jam. Link below
https://itch.io/jam/pure-text-jam/rate/1099645
Nice game.
1, The game has no difficulty curve.
2, The background music only appears when you die.
3, The game needs polish.
Besides these, nice game.
I would be very happy if you would play my game.
i have rated you, please rate me also
I did rate you.
oh thanks, tell your friends also to rate me
My friends don't make games.
And if you have itch.io friends tell them to rate me, please help me to complete 50 ratings ,I very close
Please rate my game in this jam. link below
https://itch.io/jam/pure-text-jam/rate/1099645
Yes, Mark is totally right I am a younger person that is 14 years old and also I am new in Game development. You can see my game played by mark on his final day live stream.
Click here to see the livestream
Please rate my game as much as possible
cringe
Agreed
agreed
It's a younger person. Cut them some slack, jeez.
It was an invalid sumbission, look at the upload date
Not a good connection to the theme unfortunately. The game is ok, but I wish holding space didn't make the dinosaur jump into infinity! I would suggest checking to see if the dinosaur has landed before allowing a second jump.
I don't think that this fits the theme very well. It is a really cute arcade styled game though.
Pretty impressive that it is made with scratch, good game, but I do not see it fitting the theme this much tbh
Thanks for your feedback
Does it use scratch? That is hilarious! Good Job!
Yes, I make this Game using Scratch 3.0
Nice job on the game! There could be more of a random factor when the obstacles / enemies appear as opposed to changing between bird / car in regular intervals. The only bug I noticed what keeping Space held launches Dino up and he won't be able to drop anymore. Apart from that, great job and nice presentation!
Thanks a lot for your feedback, I will surely solve the bug in next version, Until then stay safe, stay playing Dino Jump.
Paid the $25 for the rar file. Looking forward to rating it again next month.
Thanks for your rating.
The game was made a month ago, so it wasn't made during the 48 hours like it was supposed to. The game is pretty fun though.
No, you're wrong that was the first version of Dino Jump and i have made that game paid now , This one is the newer version and I have made it during the jam period.
Oh my bad, I didn’t realize that, nice job on the game!
Already Rated it last week in the GameDev.Tv Jam
Thanks for your Rating
That was the first version. And i have uploaded a newer version of Dino jump for this jam
Rate Our Game Now
cringe
Please Rate my Game in this Jam. Link below
https://itch.io/jam/pure-text-jam/rate/1099645
how about no
how about yes