Wow! I really enjoyed playing your game. It felt really satisfying dodging my bullets and then bouncing them back on the ghosts. Great job!
Play Paraslayer
Paraslayer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #188 | 3.905 | 3.905 |
Presentation | #212 | 4.190 | 4.190 |
Fun | #264 | 3.762 | 3.762 |
Originality | #587 | 3.762 | 3.762 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Bullet hell where you can't control 1. the weapon, 2.whether or not the bullet is your friend or foe and 3. the mad descent into mayhem. - Download from Itch.io Page :)
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
Fun game! It was super satisfying to ricochet the bullets on the walls and the shield. I feel like the ghosts should not have been able to keep up with the player as well as they do, but I'm not sure if making them slower would have made it too easy. Anyway, solid game and good job!
A interesting idea! I didn't really know what colour was which, so clarifying that would be helpful. Some backing music or ambience SFX would have really added to this one aswell.
This is so good, I love the idea of how the bullets persist if they don't hit a ghost, meaning you need to aim carefully or else things will heat up very fast! My only real complaint is the lack of music, this game could absolutely use some sick beats!
Hey I just played your game and it extremely fun with the smooth gameplay (slow motion was my favourite!) and it was impressively polished for a 48 hour game jam. A backing track would’ve made it, but the stunning graphics easily compensate for that. Being able to successfully ricochet the rogue bullets was very satisfying too, wonderful submission!
The looks are pretty cool. I think I should have read the description before playing though took me a while to understand how to kill monster... ^^'
Nice job! The game play and art were very cool, especially the reflect mechanic.
This game looks amazing and has some cool mechanics! I really enjoyed playing it:D
I had a lot of fun with this game! I hope that a lot more people are able to play and rate it!
Incredibly smooth and fun gameplay, with the ricochet/bullet bouncing mechanics and the slow motion, which can make us players feel very empowered. It fits the theme on several levels, and making the player's bullets harmful to them was an interesting touch, further supporting the game being out of the player's control. And the graphics mon ami, the graphics. They make me want to italian chef kiss the air. From the colours to the post-processing, the game is a joy to both look at and play.
Some feedback would be to implement some more audio, but other than that, i thoroughly enjoyed it! :)
don't have a mac and thats the only file i saw in the link but it looks super cool! :)
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