fair enough - Yeah I've been needing to go back and revamp my portfolio for a while now haha.
EZduzzit
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Pretty fun! I love this style of game it reminds me a lot of binding of isaac .
A couple of issues I found:
-when going from a north room to a south room I naturally want to hold S so that led to me running into some spikes in a cross shape before I could even see them!
-There was one point when I walked into a room and there were instantly 3 slimes boxing me in before the camera moved to the next room - I think this was also due to me being able to keep running further into the room during the transition.
The movement and shooting feels good though, and I like how when the enemies run into you you get slowed down, it makes it really punishing if you get yourself into a bad situation.
Hey thanks for playing! Yeah it is definitely a little rough around the edges. In hindsight i probably should have made a proper tutorial, but oh well. The grey things on the left dispense pizza boxes and the triangles dispense "seeds" once you have enough cash. You need to have a specific pizza box in order to pick up different pizzas and to deliver you have to close your pizza box(left mouse) and collide with the house.
thanks for the feedback I really appreciate it! I didnt want to restrict the player to the asteroid belt completely so instead you slow down when outside of it. if you have boost available when you reach 1 velocity it will automatically use it to keep your speed up as you should explode when at 0 velocity. It is a little glitchy but I am working on a better system for post-jam. good to know about the stacking shields bug I am working on a fix. :)