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thanks for the feedback I really appreciate it! I didnt want to restrict the player to the asteroid belt completely so instead you slow down when outside of it. if you have boost available when you reach 1 velocity it will automatically use it to keep your speed up as you should explode when at 0 velocity. It is a little glitchy but I am working on a better system for post-jam. good to know about the stacking shields bug I am working on a fix. :)

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you know that makes sense, actually, and i don't know how else i'd do that. Good call on not making the player stay still until they restart the game