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A jam submission

OneTouchView game page

The one Click Hack-and-Slash
Submitted by Tzanislav — 1 hour, 52 minutes before the deadline
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CriteriaRankScore*Raw Score
Adherence to the Theme#5024.1204.120

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Wow really great!  I love the Tron neon aesthetics and effects like trails and particles.  The design is really cleaver too, 5 stars!  Lots of enemy variety too for 48hours, great job!  Please check out my entry if you have time.  Good day!


A cool-looking game! But the controls feel a bit strange to use...


This is could be really really great, the idea behind the movement and attack is phenomenal; saddly it lacks the finetuning and debugging necessary to make it feels snappy and less random (slash detection), as yet I seem to be slashing into the air and doing absolutely nothing to the enemies most of the time. This has a lot of potential and I would love to see it get developped further.

Great job!


Thank you! You are absoultley right. 


I found it difficult to control at first but once you get the hand of it, then you just strap in for the jumping around like some giant sword wielding ninja. 

The artwork on this project is stellar, how did you manage this within the deadline it is nothing but impressive. 


See those neon lights everywhere?  I use them so I dont have to create texture maps for anything. :)

Developer (2 edits)

Instructions and details in a comment post here (just lower)

(1 edit)

Interesting movement system and I really like the visuals. Good job.


Thank you!


Great design! I can't believe you made this by yourlsef, that's pretty impressive!



(Writing it here because of server issues)

Controls: Only the mouse. Click to Start and hold it to the end. Good luck. 

This is a hack  and slash game where you have to complete the entire game with only one click.

The movement is achieved by pointing in the desired direction,

hitting is done by moving the mouse quickly to do a Slash.

You can use that slash to jump over gaps.

Working alone always means that there had to be compromises and that is nothing new.

In my case they were the level art, enemy variety and the final touches of the boss logic but I am still happy with the result I managed to get.