Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
A jam submission

There is a HookView game page

You have only one tool to get out of the cave! Escape!
Submitted by Monkosum, Nikolay Ushakov (@Nikolay_LD), Alex Baluh, MannyC — 1 hour, 49 minutes before the deadline
Add to collection

Play game

There is a Hook's page


CriteriaRankScore*Raw Score
Adherence to the Theme#11493.3853.385

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with to leave a comment.



Design and concept are great though, as others have said, the controls aren't in the easiest place to use. Cursor keys and Q/E would have been fine, too.  It might be cool to have more openness in the level, too, where you can place the pickaxe anywhere (though I understand that that would make level design WAY harder!)

Submitted (2 edits) (+2)

The pick axe mechanic is really cool once i understood how it worked! The walljump could be a bit more polished if you want to put more time into it =) Great job otherwise


The art and music are great ! The environment feels mysterious ! The pickaxe system is interesting. However, having to move the character and use the pickaxe with the same hand (due to the keys) is unpleasant, especially when you have to do multiple actions at once to do a jump. Also, the pickaxe could have multiple use, instead of just clinging to the walls.


Before playing, I expected to be using one tool but in different ways throughout the levels. Instead it's the same every time. Don't get me wrong, it's a nice game - but lacking depth


Good call, there should be more mechanics


The game is actually pretty fun. But I feel like the choosing of Q & E for pickaxe control really turned the game down for me. I think mouse controls would've fitted this game much better. Other than that, really good job! :D


I like your idea immensely! Thanks for feedback


Game looks incredible, but the controls weren't intuitive to me and the wall jump mechanic felt a little strange. But really I couldn't stop playing, it was kind of fun to figure out!


Some really strong elements: the art, the pickaxe controls, the platforming. I wish there were more levels!


Feels great!