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Pick ONE to lose! (GMTK Jam)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #579 | 3.545 | 3.545 |
Overall | #945 | 3.424 | 3.424 |
Originality | #965 | 3.455 | 3.455 |
Adherence to the Theme | #1223 | 3.273 | 3.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice concept, nicely done!
I'm really just super impressed with the fact that you made this game in 2.5 hours more than anything else.
Could leave the screen left and right, but otherwise seems like a very cool idea.
What a cool idea
Sacrificing control at every opportunity makes the game really funny
The game hardly ever gives me the ability to sacrifice control, it seems like 90% of the time its either speed of fire rate. 🤔
I liked the Simple art and the idea were fun. It was a but frustrating though if you missed the enemy they would follow you and damage you no matter what
Yeah I agree. I only had a few hours to work on this one so sadly I didn't have time to work out something better. Funny thing though is you can just go offscreen and survive forever as I didn't get round to adding boarders.
Yeah I noticed😊 I lost the ship for a sec haha. Still good for the amount of time you had!
Really solid entry. The style was simple, but well done and smooth. And the way you used the theme was interesting and suprising. I dig it. Nice work.