I had to stop myself from playing so that I had time to play other people's submissions. Good times were had, the weapons felt great, holy shit a dragon.
Play game
(UN)Breakable's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #380 | 3.780 | 3.780 |
Adherence to the Theme | #394 | 4.220 | 4.220 |
Overall | #524 | 3.789 | 3.789 |
Originality | #1032 | 3.366 | 3.366 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Good work! I think having a more complex arena would have been nice and a steady escalation in ideas in the game. (New enemies, new weapons, etc)
Otherwise, fine work! <3
Congratulations for the game! Rated <3
If you are interested in Tower Defense, check out our game. A tower defense where you can control only one tower at a time.
I liked sprites and humor, also music was so great, but regarding the Jam criteria - precise movement, distinctive feeling of various enemies (especially alien bullets) and weapons. The only drawback was too less power ups - maybe instead of making cool stamina meter, you could have made power ups such as temporary time slow (my ex main project have it and it looks so cool (badass superpower)
).I played, rated and gave feedback-commented your game, please, do the same for mine. My game is mix of narrative based with top down shooter and has profound ideas about life (if you reach the end - left side wall). Use left mouse button to shoot and arrows to move. Remember to collect power ups. https://itch.io/jam/gmtk-2019/rate/461368
Feels great to play and idea is interesting.
Try adding arrows that point on places enemies will spawn from. This isn't a deal breaker it'll just add more polish. Everything else is cool.
Great work!
If you're interested, check out my game: https://itch.io/jam/gmtk-2019/rate/461829
Great job! I had a lot of fun playing this game. I loved how there were constantly new enemies to face. I died when I got up to the lions (around 2300 points i think)
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