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A jam submission

LinearedView game page

Submitted by BrownRiceStudio — 4 hours, 53 minutes before the deadline
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CriteriaRankScore*Raw Score
Adherence to the Theme#5704.0504.050

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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I have to say, we made very similar looking games ! But you got a totally different take on the "One Dimension" theme. Well done.


I remember playing your game! Was quite enjoyable. Thank you

Submitted (1 edit)

I liked the game, i don't understand the level with the melee and the shooter behind the deathtrap.  i can deflect the melee and block the shooter, so they both stack up by the goal.  but if i bump the melee when they are both purple, it kills me, and i know the shooter hadn't shot again.  and the timing for the block action was a little tight for my tastes

Developer (1 edit)

Thank you for playing my game! I’m pretty sure that’s caused because melee turned back red in the frame you’ve collided again with it. Maybe its cool down was little too short


fun, but a bit too unforgiving for my tastes


Thank you! Perhaps I should have made it easier


I like this game, no matter how frustrating it may be :D


Thank you for your feedback!


Quite a neat game, controls feel strong and really responsive, the sounds feedback is juicy the only thing I would like to state is the warning from the shooting enemies, if they flashed or squished like the "melee" enemies it would be much easier to predict their timing! 

Thank you so much for making this game, it was very enjoyable! I wish you the best with your future projects!


Thank you for your feedback. About the Ranged feedback thing, it was originally in the game, but I’ve encountered a bug, and I didn’t have much time left, so I deleted that feature. I’m glad that you enjoyed it!




Thanks for playing my game!