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Lineared's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the Theme | #570 | 4.050 | 4.050 |
Overall | #784 | 3.550 | 3.550 |
Originality | #792 | 3.600 | 3.600 |
Design | #1037 | 3.000 | 3.000 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I have to say, we made very similar looking games ! But you got a totally different take on the "One Dimension" theme. Well done.
I remember playing your game! Was quite enjoyable. Thank you
I liked the game, i don't understand the level with the melee and the shooter behind the deathtrap. i can deflect the melee and block the shooter, so they both stack up by the goal. but if i bump the melee when they are both purple, it kills me, and i know the shooter hadn't shot again. and the timing for the block action was a little tight for my tastes
Thank you for playing my game! I’m pretty sure that’s caused because melee turned back red in the frame you’ve collided again with it. Maybe its cool down was little too short
fun, but a bit too unforgiving for my tastes
Thank you! Perhaps I should have made it easier
I like this game, no matter how frustrating it may be :D
Thank you for your feedback!
Thank you for your feedback. About the Ranged feedback thing, it was originally in the game, but I’ve encountered a bug, and I didn’t have much time left, so I deleted that feature. I’m glad that you enjoyed it!
Neat!
Thanks for playing my game!