Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

BrownSeededBread

141
Posts
3
Topics
13
Followers
19
Following
A member registered Aug 02, 2019 · View creator page →

Creator of

Recent community posts

Done! Hope you enjoy playing :)

Sorry about that :( The web build was last minute so not thoroughly tested - the downloadable build should be more stable?

Never quite seen a game like this before! Entertaining and challenging, with a simple goal which remained tragically out of reach for me haha. Well done!

Ah, good spot! Thank you for playing (and reading)

Really interesting mechanic that I haven't seen in a platformer before! I loved the character's little animations :)

Very polished, I could play this for hours. Love the guide book!

Well executed, and plenty of room for expansion. Particularly liked the artstyle!

Such a cute story, and a joy to play! Art is great and music fits so well. Very impressive! And in a game jam no less!

Very satisfying to play :) Ended up playing for longer than I thought I would! Seeing that timer go down from 99999...+ to 0 made it worth it haha

Nice take on the theme! The music really fit the intenseness.

Loved the simplicity of this entry! A couple times the win condition seemed to trigger when we both had some cards left, but added to the sketchy bar feel haha

The sensitivity was a bit too high for me to get the hang of, so I couldn't finish the kettle tasks consistently. But hey, trashing the desk setup was much more fun than the actual job!

This was really fun! The back and forth was really witty, and a super unique narritive take on the theme. Managed to beat him without dying, but now I want to go back and find out what the other additions could be :)

Amazing work! The low-res hands in the screenshot really intrigued me, and I must say it really delivered. The concept was a really unique take on the theme, so well executed with on point styling. Going into that final room felt so good - I was grooving to the rhythm and blasting those baddies. One of my favourites I've played of the jam so far!

Suprisingly fun! I got really into it... maybe I should get a desk job...

Great idea, and well executed too! I particularly love the explosion the spawner makes when it dies - very funny.

I managed to make it to the end! I did have some problems with clipping through the floor on occasion (particularly in in a corner when a past self jumped on top of me) but still an enjoyable brainteaser :)

Captured the souls-like experience so well, even with the roles reversed. Took me a while but very satisfying in the end. Bravo!

This game has a lot of JUICE! The visuals are stunning - I loved changing up the colour palette. A joy to play!

Hypnotic! Very polished game!

The art in this game is super impressive, particularly for a game jam. Very simple to understand, yet required quite a bit of strategic planning in later levels. Unfortunately I seemed to get soft-locked on the necromancer level (the necromancer turned into a pile of bones?) but still really enjoyed this game :))

The self-aware commentary from the scientists was perfect. Really liked this one :)

The art in this game is so stylistic and cool! I liked being able to slingshot around planets.

Really enjoyed this! Nice art and sounds :)

Thank you so much! Probably should have spent a bit more time coding rather that writing flavour text, but the latter is a lot less frustrating I will admit!

(1 edit)

Sorry to hear that :(

I couldn’t get a dynamic resolution to work so had to keep it fixed, which causes problems on displays with different resolutions.

Simple idea, and I liked the premise. Timer was a little quick I thought, so I couldn't get past more than the first few levels.

Been playing a lot of Balatro recently so this caught my eye. A little repetitive, but that was the point. Interesting take on the theme!

Super polished and very satisfying to play! Love it!

I could play this for hours! Groovy concept hooked me from the start, and the bouncy crowd was really funny to watch. Such impressive visuals!

Would be fun to have a time sensitive mode where you're frantically trying to juggle all the different devices.

Thanks! Just seen your game on tim's stream so about to check it out :)

Loved this idea, had some great fun making terrible beats!

Simply incredible! The Tenet-style inverter concept made the puzzles much more difficult than I anticipated - super creative take on the theme. The visual and audio design is flawless, particularly the inverted song! Amazing work :)

(1 edit)

Super addictive! And so impressive for the short time frame. I managed to get 34k :)

Loved this concept, and enjoyed finding all the different chests and items. Didn't manage to beat the boss :( but still enjoyed!

Great idea! This was a lot of fun to play, with such a simple but effective goal.

Hitting things with a bat always helps relieve some stress! I liked deciding whether or not I could beat an enemy without switching and save my action points for the next round. Great fun :)

Yes the manual be a bit much at first! It’s been really interesting to see the difference in playstyle between solo and co-op play.

Thank you for being such entertaining play-testers!

Great game! Fits the theme well and really well executed idea