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Action One's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1498 | 2.828 | 4.000 |
Adherence to the Theme | #1558 | 2.828 | 4.000 |
Design | #1561 | 2.404 | 3.400 |
Overall | #1575 | 2.687 | 3.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Loved the implementation of the theme here. The difficulty was ramped up pretty quickly though, but I perservered and managed to finish it! :D
Simple, original and fun. You respected the idea very well while keeping things simple and easy to understand. I even want more levels, that should say something ^^
Only one or two problems though : First, there are no indications about which key executes which action. I had to spend a minute trying to figure out how to activate the sword and the shield. I really like the level design, especially the one where you had to jump, slash the robot, and then jump again to reach the exit. But that one also asked having good reflexes, so be careful with that.
With that said, I'm really impressed. You should keep developing this game and upload it on Newgrounds, I'm sure you would gain high score really quickly. Nice job ;)
Thanks allot for the feedback and for playing. I intended on having some indication to what the buttons did but I did things kinda far for the game jam so it turned into what it is now.
Very creative idea. I think the pellets could be bigger and/or the running be less floaty as it was hard to collect them. The shooting guys also were very hard to avoid on the final level. Still, just good concept and animations!
Thanks for playing! Yea I agree could've used a few more tweaks and I was hoping to add more levels but then the deadline popped up.