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A jam submission

One SmashView game page

Work in progress...
Submitted by yngvarr (@_yngvarr), syudzius — 4 hours, 58 minutes before the deadline
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One Smash's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#17402.5103.000
Overall#21681.7932.143
Design#22821.3151.571
Adherence to the Theme#23891.5541.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Needs a lot of feedback to tell you what's going on, and some more enemy types, but I do love the artwork you've got for the thumbnail and in the comments!

Submitted(+1)

I actually had a good time for a few minutes, coming from a busy work day, it was the perfect game ^^ But it would be nice, to see more variety in use of the mechanic, maybe in future updates? I'd like to see that :)

Developer

Thank you, Calvin! Glad you enjoyed it. :)

Submitted(+2)

Well, it seems that this one didn't get finished, which is understandable.  It happens to every game jammer now and again.  But it would be nice to know what the game was going to be given enough time.  I see that the wrecking ball is the one "smash",  and that colliding with ships adds to a negative score somehow.  I'm wondering what the win condition was going to be?  Anway, better luck next time.  Perhaps its worth trying to complete the thought with this one, if only for practice.  I sometimes continue to work on a jam game to see if I can make something out of it.

Developer (1 edit) (+1)

Yay, this is the first time we fail to even finish the game. Surprisingly, the extra day on Ludum Dare makes quite a difference. =( But, sure, post-jam version is coming! Can't just leave the game hanging.

As for winning condition, well, this supposed to be a horizontal scrolling game with a colossus as the final boss.


Submitted(+1)

Man!  That would have been cool!  Like your concept art, BTW.

Developer

Perks of having a dedicated artist. :) You may check out her other stuff if you want: https://twitter.com/syudzius