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A jam submission

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One platform. Better keep up!
Submitted by jlothamer — 2 hours, 21 minutes before the deadline
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1's itch.io page

Results

CriteriaRankScore*Raw Score
Adherence to the Theme#7833.8254.571
Overall#11323.2273.857
Design#11792.8693.429
Originality#13602.9883.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

A nice one. The tricky ones that fold over themselfs are the hardest but funniest challenges. It needs some more time for more levels in the future, but is a solid base.

Developer

Thanks, aleconde98!  That's what I was going for!  Would love to make some new levels after I get the movement spiffed up, like forcing players to negotiate overhangs and maybe adding collectables to encourage more dangerous stunts.  That and a revamp of the graphics and this might be one I'm proude of!

Really nice game! It's very relaxing and nice to play! Only once I died while still being above the bottom end of the platform, so I didn't fall off yet... and you can almost infinitely float by smashing dash XD but that doesn't matter I really enjoyed it!

Developer

Hey, Jarim!  Thanks for the nice feedback!  Yes, you can dash all you want, which wasn't what I intended and will fix that in a post-jam update.  I also noticed that the player can get stuck between the platform when it folds back on itself, which I also will fix later as I don't think it's a game breaking issue since it's easily avoided.  Anyway, I'm glad you enjoyed it!

Submitted

I had a lot of fun with this! It was some times in the beginning where I wish that the platform had moved a little faster, but this got better as the levels got more challenging.

Developer

Hey, HeleneVitting!  Thanks for the feedback!  Yes, I intentionally kep the speed slow and had intended to speed things up in later levels.  Unfortunately I ran out of time to make more levels and experiment with faster paltform movement.  As you noted, in the later levels things are difficult enough with the same speed and I didn't want to ramp up the difficulty curve too fast and frustrate players.  I have some more ideas to add to the game and may add additional levels with faster speed and other things to give players a reason to use more abilities in combination.

Thanks!!