Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

Well, it seems that this one didn't get finished, which is understandable.  It happens to every game jammer now and again.  But it would be nice to know what the game was going to be given enough time.  I see that the wrecking ball is the one "smash",  and that colliding with ships adds to a negative score somehow.  I'm wondering what the win condition was going to be?  Anway, better luck next time.  Perhaps its worth trying to complete the thought with this one, if only for practice.  I sometimes continue to work on a jam game to see if I can make something out of it.

(1 edit) (+1)

Yay, this is the first time we fail to even finish the game. Surprisingly, the extra day on Ludum Dare makes quite a difference. =( But, sure, post-jam version is coming! Can't just leave the game hanging.

As for winning condition, well, this supposed to be a horizontal scrolling game with a colossus as the final boss.


(+1)

Man!  That would have been cool!  Like your concept art, BTW.

Perks of having a dedicated artist. :) You may check out her other stuff if you want: https://twitter.com/syudzius