Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Attack of the Assembly LineView game page

A Platformer without Movement.
Submitted by Kirky₉₉₇ (Sam) (@kirky997), Team Space Horse — 3 hours, 18 minutes before the deadline
Add to collection

Play game

Attack of the Assembly Line's itch.io page

Results

CriteriaRankScore*Raw Score
Design#3053.3203.320

Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 7 to 1 of 27 · Previous page · First page
Submitted(+2)

I think it was a neat idea. I had to hold back the urge not to press the shoot button to early lol.

It was annoying that dying restarted the game rather than just the level. But it was an interesting take on the endless runner.

Submitted(+2)

I like the idea! The art and colour schemes were really well put together also. I agree with Nam who commented here about making it clearer which button affects what. On top of that, I would suggest making it possible to lower the propelling platforms if you shot their button prematurely (it's difficult not to shoot on sight!). In addition, perhaps make it clearer that the falling debris should be shot. It took me four tries to realise that that was what was expected of me. Perhaps you could do this by making the debris the same colours as the 'shoot me' buttons, or drawing an arrow on the background pointing at the garbage chute saying 'shoot me'.

I really think that this concept has a lot of potential! Good on you for putting such a polished game together in 48 hours.

Submitted(+1)

Haha quite a troll game, I like the idea. It definitely goes with the theme. The main menu is AMAZING, graphics and the music is a nice touch to the game. Some indication for which button connects to which platform or which object would definitely be helpful. The shoot button is just screaming for attention, and I had to refrain myself so much from shooting it as soon as I see one haha. Overall it feels pretty complete, good job!

Submitted(+1)

good idea with conveyors moving player. was just too hard for me. but you have game play that made me want to try it over and over lol. good job!

Submitted(+1)

Neat game! The art style and presentation are great, and the game feels fluid and did a great job with the thyme! It would be nice to have some indication of what buttons connected to what machines as that was a bit annoying to figure out at first, but besides that you did a very nice job!

(+1)

Interesting, it's essentially an endless runner but you actually have to aim where you click. Good work.

(+1)

Really good my mind was blown

Viewing comments 7 to 1 of 27 · Previous page · First page