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A jam entry

Terror Of Cyber RyckertView game page »

Kill Dan in CyberSpace!
Submitted by Yames with 7 minutes, 9 seconds before the deadline


CriteriaRankScore*Raw score
Sights & Sounds#113.3373.500
Giant Bombitude#173.0513.200

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
dirtybird AKA thejhawk AKA James Hallett


Frump (View their submission) · 279 days ago

I dig the trippy visual style. Fun but the movement and aiming being tied to the same movement was tricky. The bullet collisions were also a bit unclear. Good job.

Bollard · 281 days ago

I assume the visual style was a design choice, because apart from being super distracting it looked dope as shit. Found a bug where you can die after you win but I guess "Nobody Wins" means you get an extra point for Giant Bombedness.

LCom (View their submission) · 282 days ago

Super minimal in terms of gameplay, but accomplished on visual style, and I can appreciate that.

Also since the bullets keep coming after you win, you can still die and lose. Being able to achieve both end states at the same time is a sign of a complex game, right? right?

Aska (View their submission) · 282 days ago

Really interesting style, a little short, pretty challenging.

Nice job duder!

huntero · 283 days ago

Best styyyyyyyyyle!

joystickhero · 283 days ago

Good looking, but short. The shooting angle was a bit awkward, but did contribute to a pseudo-3D look.

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