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A jam entry

Terror Of Cyber RyckertView game page »

Kill Dan in CyberSpace!
Submitted by Yames with 7 minutes, 9 seconds before the deadline

Results

CriteriaRankScore*Raw score
Sights & Sounds#113.3373.500
Giant Bombitude#173.0513.200
Overall#172.8993.040
Themeness#183.1463.300
Enjoyment#182.6702.800
Gameplay#192.2882.400

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
dirtybird AKA thejhawk AKA James Hallett

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Comments

I dig the trippy visual style. Fun but the movement and aiming being tied to the same movement was tricky. The bullet collisions were also a bit unclear. Good job.

I assume the visual style was a design choice, because apart from being super distracting it looked dope as shit. Found a bug where you can die after you win but I guess "Nobody Wins" means you get an extra point for Giant Bombedness.

Super minimal in terms of gameplay, but accomplished on visual style, and I can appreciate that.


Also since the bullets keep coming after you win, you can still die and lose. Being able to achieve both end states at the same time is a sign of a complex game, right? right?

Really interesting style, a little short, pretty challenging.

Nice job duder!

Best styyyyyyyyyle!

Good looking, but short. The shooting angle was a bit awkward, but did contribute to a pseudo-3D look.